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  <title><![CDATA[Building Models by Games (London Mathematical Society Student Texts)]]></title>
  <isbn><![CDATA[0521268974]]></isbn>
  <isbn13><![CDATA[9780521268974]]></isbn13>
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  <default_description>This book introduces a general method for building infinite mathematical structures, and surveys its applications in algebra and model theory. The basic idea behind the method is to build a structure by a procedure with infinitely many steps, similar to a game between two players that goes on indefinitely. The approach is new and helps to simplify, motivate and unify a wide range of constructions that were previously carried out separately and by ad hoc methods. The first chapter provides a resume of basic model theory. A wide variety of algebraic applications are studied, with detailed analyses of existentially closed groups of class 2. Another chapter describes the classical model-theoretic form of this method -of construction, which is known variously as 'omitting types', 'forcing' or the 'Henkin-Orey theorem'. The last three chapters are more specialised and discuss how the same idea can be used to build uncountable structures. Applications include completeness for Magidor-Malitz quantifiers, and Shelah's recent and sophisticated omitting types theorem for L(Q). There are also applications to Bdolean algebras and models of arithmetic.</default_description>
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  <original_publication_day type="integer">31</original_publication_day>
  <original_publication_month type="integer">5</original_publication_month>
  <original_publication_year type="integer">1985</original_publication_year>
  <original_title>Building Models by Games (London Mathematical Society Student Texts)</original_title>
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  <authors>
        <author id="481797">
      <name><![CDATA[Wilfrid Hodges]]></name>
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