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  <title><![CDATA[The Humane Interface: New Directions for Designing Interactive Systems]]></title>
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  <description><![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]></description>
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    <![CDATA[The Humane Interface: New Directions for Designing Interactive Systems]]>
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    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
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  <read_at>Fri Dec 12 00:00:00 -0800 2008</read_at>
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  <date_updated>Fri Feb 13 17:16:25 -0800 2009</date_updated>
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    <body><![CDATA[In short, I really enjoyed this book.  It's a great exploration of what is possible in user interface design.  Raskin (who died in 2005) put a lot of thought into the study of cognitive engineering or &quot;cognetics&quot; and how this applies to creating humane software.  His general belief, one I'...<a href="http://www.goodreads.com/review/show/46275579">more...</a>]]></body>
    
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    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
  </description>
  <published>2000</published>
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    <rating>5</rating>
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  <date_added>Sun Nov 01 11:50:01 -0800 2009</date_added>
  <date_updated>Mon Nov 16 14:07:18 -0800 2009</date_updated>
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    <body><![CDATA[If one were to pick any GUI book to read, it should be The Humane Interface.  Jef Raskin, credited as the creator of the Apple Macintosh Project, has laid out a very radical view as to the shortcomings and successor of the WIMP interface.  Though radical, his views are incredibly compelling.<br/><br/>...<a href="http://www.goodreads.com/review/show/76383019">more...</a>]]></body>
    
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      <review>
  <id>16225344</id>
    <user>
    <id>915392</id>
    <name><![CDATA[Patrick]]></name>
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    <![CDATA[The Humane Interface: New Directions for Designing Interactive Systems]]>
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  <average_rating>3.81</average_rating>
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  <description>
    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
  </description>
  <published>2000</published>
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    <rating>4</rating>
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  <date_added>Sat Feb 23 23:20:10 -0800 2008</date_added>
  <date_updated>Tue Feb 24 15:19:51 -0800 2009</date_updated>
  <read_count></read_count>
    <body><![CDATA[Enjoyed this book, mainly because I hate horrible human/computer interfaces.  However, the topics covered were kind of hit-and-miss for me in terms of my interest.  For instance, not terribly interested in selection patterns, especially text selection with a cursor.  While Raskin has some interestin...<a href="http://www.goodreads.com/review/show/16225344">more...</a>]]></body>
    
  <url><![CDATA[http://www.goodreads.com/review/show/16225344]]></url>
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      <review>
  <id>1768602</id>
    <user>
    <id>122647</id>
    <name><![CDATA[Sarah]]></name>
    <location><![CDATA[Hayward, CA]]></location>
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    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
  </description>
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    <rating>2</rating>
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  <read_at>Fri Jun 01 00:00:00 -0700 2007</read_at>
  <date_added>Thu Jun 07 19:48:05 -0700 2007</date_added>
  <date_updated>Tue Jun 26 00:10:34 -0700 2007</date_updated>
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    <body><![CDATA[The Humane Interface has been sitting on my shelf for seven years. I bought it when I was starting my first salaried job in web design thinking I'd have more control over the site I was hired to help redesign. Boy was I wrong! Since I didn't need the book, I let it sit unread until this year. I was ...<a href="http://www.goodreads.com/review/show/1768602">more...</a>]]></body>
    
  <url><![CDATA[http://www.goodreads.com/review/show/1768602]]></url>
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</review>
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    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
  </description>
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  <read_at>Sun Jul 01 00:00:00 -0700 2001</read_at>
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    <body><![CDATA[It was fairly good, especially for historical reasons. I didn't like how repetitive it was, and I differ greatly with Raskin's narrow-mindedness on 'text' being everything that matters. After reading this I realized I'd graduated beyond his school of thought.]]></body>
    
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    <![CDATA[The Humane Interface: New Directions for Designing Interactive Systems]]>
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    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
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    <body><![CDATA[Beau geste!]]></body>
    
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    <![CDATA[The Humane Interface: New Directions for Designing Interactive Systems]]>
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    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
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    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
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    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
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    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
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    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
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    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
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    <![CDATA[&quot;The book that explains why you really hate computers.&quot;<p>  I've admired Jef Raskin for years. For those who don't know, he is the &quot;Father of the Macintosh,&quot; one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.<p>  In <em>The Humane Interface</em>, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft. <p>  I loved reading this book and nodding my head in rabid agreement. Raskin states, &quot;There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on.&quot; So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)<p>  Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.<p>  While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. <em>--Dan Gookin</em> </p></p></p></p></p>]]>
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