Promethea (Book 3)
by Alan Moore, J. H. Williams III, Mick Graypublished
August 1st 2003
(first published 2001)
by Wildstorm
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binding
Paperback, 160 pages
isbn
140120094X
(isbn13: 9781401200947)
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other reviews (showing 1-20 of 2543)
Read in September, 2008
recommends it for:
prophets, magicians, astral projections, frog attorneys
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Read in December, 2007
Fun stuff, but hardly revolutionary. My friend Andy recommended this to me knowing I loved Sandman, and it's similar in its emphasis on (please shoot me) meta mythology, trying to weave all human storytelling into some common mythological framework. Promethea is fairly different though. For one, it's a superhero book (albeit a very good one), with all the trimmings: kid gains unexpected power, must learn the trade, has a sidekick, etc. It's also not nearly as visually innovative as Sandman o...more
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This is the first graphic novel I ever read. I always had a rather snobbish attitude toward 'comic books'. The whole superhero thing was never my forte. However, Promethea opened my eyes to possibilities of this medium in the hands of a master, which Alan Moore certainly is.
Promethea, is a personification of the imagination. She is part superhero, and her weapon is the Caduceus of Hermes. The mortal host in which she is able to manifest through changes through the ages, and must have a suff...more
Promethea, is a personification of the imagination. She is part superhero, and her weapon is the Caduceus of Hermes. The mortal host in which she is able to manifest through changes through the ages, and must have a suff...more
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Read in October, 2007
This series by Alan Moore and JH Williams has been one of my favorite comics ever and this final collection is no different.
The previous volumes were guided introductions to magic and the kabbalah. This last volume sees Promethea presiding over the Apocalypse while the government and a a super-team try and stop her. Moore's vision of the end of the world is actually quite uplifting and inspiring; probably not something you ever expected to read.
As with the whole series, JH Williams' and ...more
The previous volumes were guided introductions to magic and the kabbalah. This last volume sees Promethea presiding over the Apocalypse while the government and a a super-team try and stop her. Moore's vision of the end of the world is actually quite uplifting and inspiring; probably not something you ever expected to read.
As with the whole series, JH Williams' and ...more
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Read in January, 2008
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Read in January, 2008
Promethea is a cool heroine. She’s also of the imagination so she can’t be killed! (at least that’s the scuttlebutt so far) Promethea was originally from 411 A.D Egypt, her father a Hermetic Scholar who is killed by Christians, she escapes and is taken by the gods into the Immateria. Over the years, different women with enough imagination and enthusiasm for her have written about her in newspaper comics or pulp novels, and bring her forth from the Immateria, and the two merge to create sup...more
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recommends it for: myth-lovers, Mage players, English majors in need of an ego boost
Read in December, 2005
recommended to Felicity by:
Joss Whedon (via Buffy commentary track)recommends it for: myth-lovers, Mage players, English majors in need of an ego boost
Promethea is a stirringly wondrous story about the power of myth and the imagination, set in a drolly imagined futuristic 'present', and fashioned with great care and love. It's beautiful, funny, intelligent, and resonant. On top of that, the art actually lives up to the idea. Even the color adds to the wonder, mystery, and eldritch loveliness.
To avoid spoiling too much, the plot's about stories; the ones we create and the ones that have dwelt for long centuries in the cauldron of our mytholog...more
To avoid spoiling too much, the plot's about stories; the ones we create and the ones that have dwelt for long centuries in the cauldron of our mytholog...more
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Read in January, 2003
recommended to Steve by:
I like Alan Moorerecommends it for: occult students, fans of graphic novels, feminists, the young-at-heart
The language of Magick is symbols. Symbols convey ideas that bypass articulation or logical thought. So it was only a matter of time before an adept of the Craft utilized the graphic novel as a vehicle for magickal education. But this is no pedantic exercise. Rather this is a lively, provocative story on par with the most avant garde novels. As a by-product of this intensely enjoyable read, one may learn about Cabala, Tarot, Enochian angelis language and much more. The balance between text and s...more
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Read in August, 2007
Most of this book is spent watching Sophie and Barbara become more and more enlightened as they: identify a sigil as Hebrew! meet legendary magicians! get in touch with their emotions! have kinky sex! etc. Luckily, Sophie and Barbara eventually meet God and thus, end their quest. Their stupid, boring, intermidible quest.
Luckily, Sophie's return to earth also marks a return to plot. Though that she's met God and been assured of her purpose, some of the other Prometheas are less sangui...more
Luckily, Sophie's return to earth also marks a return to plot. Though that she's met God and been assured of her purpose, some of the other Prometheas are less sangui...more
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Read in November, 2007
recommends it for:
Fans of wordy comics
Read this graphic novel at someone's suggestion. I was a little reluctant, as I haven't yet liked anything written by Alan Moore. I find his work too wordy and his characters to be poorly developed.
I enjoyed this book, although it had its moments of sensory overload. The adventure aspects were well-paced, even when overburdened by "telling-not-showing" type dialogue.
I did wonder about Moore's grasp of women's culture. He seems oddly uninformed about how women behave with one ...more
I enjoyed this book, although it had its moments of sensory overload. The adventure aspects were well-paced, even when overburdened by "telling-not-showing" type dialogue.
I did wonder about Moore's grasp of women's culture. He seems oddly uninformed about how women behave with one ...more
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Read in September, 2008
recommends it for:
mind blowers, revelationers, apocalyptic spiritualists
WOW!! That's... all... just... WOW!! I think my mind blew a gasket reading this final volume. It's just so true! This is it... our life... it's happening now... and it's our story to tell!! And nothing's stopping us but our own imagination's limits!! I bawled my eyes out, and then vowed to start doing everything I ever wanted to do, right that minute!!
Then I watched some bad reality TV... so umm... guess my wand (will) and sword (strength) need a little discipline. ;)
I wouldn't co...more
Then I watched some bad reality TV... so umm... guess my wand (will) and sword (strength) need a little discipline. ;)
I wouldn't co...more
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Currently reading this comic. I read the first book and anything I say applies to that one, too.
Neat book. I liked it enough to buy a copy. Kind of a mix of typical Alan Moore / Frank Miller dystopian future shtick mixed with postmodern fantasy and heavily surrealist art.
Interesting plot. Dense, engaging art (might be a bit much for some) The art is hard to follow in parts.
Some quips: The cast is almost entirely female and of varying ages but all seem to talk like 15 year old boys. ...more
Neat book. I liked it enough to buy a copy. Kind of a mix of typical Alan Moore / Frank Miller dystopian future shtick mixed with postmodern fantasy and heavily surrealist art.
Interesting plot. Dense, engaging art (might be a bit much for some) The art is hard to follow in parts.
Some quips: The cast is almost entirely female and of varying ages but all seem to talk like 15 year old boys. ...more
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Read in April, 2006
This series started off wonderfully. I enjoyed this first collection as much as anything by Moore. But I thought he would eventually get his metaphysical framework for storytelling mostly in place and then move on to more actual storytelling. After the third collection, I'd given up on that. The exploration of symbology just goes on and on and on, without much payoff in the way of plot. Interesting though it was at first, I grew tired of it. (I haven't read the fourth and fifth collections...more
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Read in March, 2007
This is a re-read, in preparation for receiving volumes 2 and 3 from the library. It's a funny and adventuresome start to the series. The artwork is lovely, and I found the storyline fascinating. Basically, it concerns Promethea, who is a sort of powerful archetype who has been repeatedly incarnated throughout history in the artists and writers who bring her to life. When Sophie (a college student in an alternate 1999) begins work on a research project about Promethea, she unexpectedly fids hers...more
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Read in January, 2005
Alan Moore is one of my favorite writers in comics.
The Promethea series is part super hero fiction, part spiritual non-fiction. It's an introduction and exploration into Moore's spiritual beliefs which touch upon Jewish Mysticism, magic, ancient mythology of many cultures, and more.
One of the coolest aspects of this series is the way the art synergizes with the story. Because much of the story is an internal journey, the art often reflects the mood and it's very awesome. It's filled w...more
The Promethea series is part super hero fiction, part spiritual non-fiction. It's an introduction and exploration into Moore's spiritual beliefs which touch upon Jewish Mysticism, magic, ancient mythology of many cultures, and more.
One of the coolest aspects of this series is the way the art synergizes with the story. Because much of the story is an internal journey, the art often reflects the mood and it's very awesome. It's filled w...more
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Read in August, 2007
recommends it for:
fans of Fray or the Invisibles,
Sophie is a geeky New York teen in 1999 doing a paper on a mythic figure, Promethea. Always female, Promethea has had many personalities and roles, but she is found in fiction written in almost every generation. Just Sophie is giving up, she's attacked by monsters...and saved by Promethea. But the current Promethea is fading fast, and in order to survive Sophie must take on the mantle of this magical female.
Promethea is imagination manifest, and through her Sophie discovers powers and dan...more
Promethea is imagination manifest, and through her Sophie discovers powers and dan...more
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Love it! Takes that fun "let's mix all myths, fairy tales, and folklore together" point of view, and then adds into the mix Promethea! A superhero unlike any other... she's the spirit of imagination, creativity, thought, and logic!
She pretty much kicks total ass just by imagining it all.
And when it comes down to it, isn't that where all the real magic happens? Bringing what's in your imagination out into life?
Cool art too! Non-traditional comic book layouts.
She pretty much kicks total ass just by imagining it all.
And when it comes down to it, isn't that where all the real magic happens? Bringing what's in your imagination out into life?
Cool art too! Non-traditional comic book layouts.
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recommends it for: myth-lovers, Mage players, English majors in need of an ego boost
Read in March, 2006
recommended to Felicity by:
Joss Whedon (via Buffy commentary track)recommends it for: myth-lovers, Mage players, English majors in need of an ego boost
Promethea is a delight. While of course the second volume cannot match the newness and discovery of the first, it continues to be excellent, and provides many thrills of the unexpected-solution and character-payoff varieties. Containing several episodes in the life of Promethea, as well as issues of her comic book, this one runs the gamut from your basic city-in-peril to a history of the universe in tarot arcana.
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I just got this entire series this minute for my birthday (UPS just left). You may think you hate graphic novels, but what about one that cites Cixous' Promethea in, I think, the first issue. (Anyone who wants to wish me a happy birthday has to wait till the actual day, New Year's Eve.)
Moore's V for Vendetta (before he "got magic") is also worth reading. Ignore how bad the movie was suppposed to have been.
Moore's V for Vendetta (before he "got magic") is also worth reading. Ignore how bad the movie was suppposed to have been.
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Read in August, 2007
recommends it for:
celestine prophecy fans
Promethea is a great idea set in a fantastic world (I love the details!) with fabulous characters. Sophie's loooong voyage into the Immateria (...she meets God! She IS God! We are ALL God! Wow!) was boring, but no where near as frustrating as the end of the series. Promethea-as-Ender-of-Worlds I like, but then it all got very psycadelic and I'm pretty sure Moore just finished writing while on acid.
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