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  <title><![CDATA[GPU Gems: Programming Techniques, Tips, and Tricks for Real-Time Graphics]]></title>
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      <name><![CDATA[Randima Fernando]]></name>
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  <read_at>Wed Jan 16 10:57:18 -0800 2008</read_at>
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    <body><![CDATA[it's dense, but does a great job of showing how the masters use the GPU for realtime underwater caustics, grass, lens flares, depth of field, etc.<br/><br/>the only lame thing is that each chapter is essentially done by a different research team, so there is a lot of variation in platform and envi...<a href="http://www.goodreads.com/review/show/7591851">more...</a>]]></body>
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  <date_added>Sun Aug 09 05:10:04 -0700 2009</date_added>
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