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  <title><![CDATA[Coming of Age in Second Life: An Anthropologist Explores the Virtually Human]]></title>
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    <![CDATA[<p>Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. <em>Coming of Age in Second Life</em> is the first book of anthropology to examine this thriving alternate universe.</p><p> Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar &quot;Tom Bukowski,&quot; and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group.</p><p> <em>Coming of Age in Second Life</em> shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself.</p>]]>
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    <body><![CDATA[In his book Coming of Age in Second Life, Tom Boellstorff makes a statement that he wants to treat Second Life as a virtual world “in its own terms.” His rationale for this is that “there do exist distinct cultures in virtual worlds, even though they draw from actual-world cultures” (18). I ...<a href="http://www.goodreads.com/review/show/40068650">more...</a>]]></body>
    
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    <![CDATA[<p>Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. <em>Coming of Age in Second Life</em> is the first book of anthropology to examine this thriving alternate universe.</p><p> Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar &quot;Tom Bukowski,&quot; and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group.</p><p> <em>Coming of Age in Second Life</em> shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself.</p>]]>
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    <body><![CDATA[Argues that virtual worlds are not just representations or simulations of the &quot;real&quot; world, but have cultures in and of themselves. Moreover, these cultures have stratifications, patterns, and meanings that have been documented in by anthropologists since time immemorial -- complete with c...<a href="http://www.goodreads.com/review/show/21982834">more...</a>]]></body>
    
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    <![CDATA[<p>Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. <em>Coming of Age in Second Life</em> is the first book of anthropology to examine this thriving alternate universe.</p><p> Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar &quot;Tom Bukowski,&quot; and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group.</p><p> <em>Coming of Age in Second Life</em> shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself.</p>]]>
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    <body><![CDATA[I'm half way through this book and it is fascinating. I love Tom's Indonesia work--he is one of my favorite anthropologists out there right now. ]]></body>
    
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    <![CDATA[<p>Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. <em>Coming of Age in Second Life</em> is the first book of anthropology to examine this thriving alternate universe.</p><p> Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar &quot;Tom Bukowski,&quot; and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group.</p><p> <em>Coming of Age in Second Life</em> shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself.</p>]]>
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