Advanced 3D Game Programming with DirectX 10.0
by
Peter Walsh
Advanced 3D Game Programming With Directx 10.0 Provides A Guide To Developing Cutting-Edge Games Using Directx 10.0. Beginning With The Foundations Of 3D Math And The Components Of Directx, Programmers New To Graphics And Game Programming Will Learn How To Implement Networking, Collision Detection, And Multithreading. Full Source Code Is Provided For The Examples And For T...more
Paperback, 529 pages
Published
January 25th 2008
by Wordware Publishing
(first published May 25th 2001)
There is a good chance some of your friends read this book. Sign in to see!
sign in »
Friend Reviews
To see what your friends thought of this book,
please sign up.
This book is currently not featured on any Listopia lists.
Add this book to your favorite list »
Community Reviews
There are no discussion topics on this book yet.
Be the first to start one »
Born and raised in Australia, Peter moved to Los Angeles in 1994 to launch a corporation to help organizations improve employee’s job satisfaction and effectiveness. He considers himself to be part-contractor, part-therapist in his approach to helping individuals attain their goals.
When not wading through clutter and large-scale disorganization, Peter divides his time between his work ...more
More about Peter Walsh...
When not wading through clutter and large-scale disorganization, Peter divides his time between his work ...more
Share This Book
No trivia or quizzes yet. Add some now »

Loading...





![Advanced 3D Game Programming with DirectX 9 [With CDROM] (Paperback)](http://photo.goodreads.com/books/1185988308s/1620731.jpg)
![Advanced 3-D Game Programming with DirectX 8.0 [With CDROM] (Paperback)](http://photo.goodreads.com/books/1175883688s/569956.jpg)







