Introducing Character Animation with Blender

by Tony Mullen
Introducing Character Animation with Blender  
published February 27th 2007 by Sybex
binding Paperback
isbn 0470102608   (isbn13: 9780470102602)
pages 478
description Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas t...more
date added
03-05-07



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Todd
Todd rated it: 2 of 5 stars2 of 5 stars2 of 5 stars2 of 5 stars2 of 5 stars
04/12/08

bookshelves: reference, technical
In this one case, you'd be better off with a highly rated 3D Studio Max book, or one about general 3D animation.

I won't win any popularity awards for this one but I didn't care for the idea behind this book since I heard it was being written.

I first heard about its creation when there was coverage on the author, who was active in this open source software title's community. Essentially he felt he had worked hard enough in this not-necessarily-for-profit arena and it was time to cash in, ...more
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Adam
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Robert
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bookshelves: tech
Read in March, 2008
 

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02/06/08

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01/28/08

bookshelves: computer, currently-reading, non-fiction
 

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Ben
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10/21/07

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Synchro
Synchro rated it: 5 of 5 stars5 of 5 stars5 of 5 stars5 of 5 stars5 of 5 stars
10/12/07

bookshelves: 3d, character-animation, computer, instructional, open-source
Read in April, 2008
 

Anivar
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Stephen
Stephen marked it as to-read
06/29/07

bookshelves: 3d-art, to-read
recommends it for: 3d artists
 





book data (includes all editions)

avg rating (all editions): 4.00 (6 ratings)
number of reviews: 1






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