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  <title><![CDATA[Game Design: Principles, Practice, and Techniques- the Ultimate Guide for the Aspiring Game Designer]]></title>
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  <default-description>Practical, complete coverage of game design basics from design process to production&lt;br&gt;   &lt;br&gt;   This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production.&lt;br&gt;   &lt;br&gt;   Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.</default-description>
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  <original-title>Game Design: Principles, Practice, and Techniques- the Ultimate Guide for the Aspiring Game Designer</original-title>
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      <name><![CDATA[Jim  Thompson]]></name>
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