3rd out of 11 books
—
1 voter
The Mathematics of Games
This book examines how simple mathematical analysis can throw unexpected light on games of every type — games of chance, games of skill, games of chance and skill, and automatic games. Discusses classic puzzles as peg solitaire and Rubik's cube. Lucid, instructive, and full of surprises, it will fascinate mathematicians and gamesters alike. 1989 edition.
Paperback, 176 pages
Published
January 30th 2006
by Dover Publications
(first published August 24th 1989)
There is a good chance some of your friends read this book. Sign in to see!
sign in »
Friend Reviews
To see what your friends thought of this book,
please sign up.
Community Reviews
(showing
1-16
of
15)
I use this book to plan year end projects for my higher math classes. I also enjoyed it a lot.
Christian Lindke
added it
Games,Game Design
Brandon
marked it as to-read
Alex
marked it as to-read
Frank
marked it as geeky-shit
Chris
added it
Darin Brezeale
marked it as reference-only
·
review of another edition
Shelves:
mathematics,
popular-works
Matteo Furia
added it
Kimberly
marked it as to-read
There are no discussion topics on this book yet.
Be the first to start one »

Loading...





















