The Mathematics of Games
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The Mathematics of Games

4.0 of 5 stars 4.00  ·  rating details  ·  4 ratings  ·  2 reviews
This book examines how simple mathematical analysis can throw unexpected light on games of every type — games of chance, games of skill, games of chance and skill, and automatic games. Discusses classic puzzles as peg solitaire and Rubik's cube. Lucid, instructive, and full of surprises, it will fascinate mathematicians and gamesters alike. 1989 edition.
Paperback, 176 pages
Published January 30th 2006 by Dover Publications (first published August 24th 1989)
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Valerie
Valerie rated it 4 of 5 stars
Recommends it for: Joesph, Forrest
Shelves: cypresslibrary, math
I use this book to plan year end projects for my higher math classes. I also enjoyed it a lot.
Christian Lindke
Games,Game Design
Brandon
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Alex
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Frank
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Darin Brezeale
Darin Brezeale marked it as reference-only  ·  review of another edition
Kaiser
Kaiser rated it 4 of 5 stars
Kimberly
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