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<book id="176698">
  <title><![CDATA[Rules of Play: Game Design Fundamentals]]></title>
  <isbn><![CDATA[0262240459]]></isbn>
  <isbn13><![CDATA[9780262240451]]></isbn13>
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  <best_book_id type="integer">176698</best_book_id>
  <books_count type="integer">1</books_count>
  <default_description>As pop culture, games are as important as film or television--but game design has yet to develop a theoretical framework or critical vocabulary. In &lt;i&gt;Rules of Play&lt;/i&gt; Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written &lt;i&gt;Rules of Play&lt;/i&gt; as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games..&lt;br /&gt; &lt;br /&gt; Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like &quot;play,&quot; &quot;design,&quot; and &quot;interactivity.&quot; They look at games through a series of eighteen &quot;game design schemas,&quot; or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.&lt;br /&gt; &lt;br /&gt; Written for game scholars, game developers, and interactive designers, &lt;i&gt;Rules of Play&lt;/i&gt; is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.</default_description>
  <id type="integer">170722</id>
  <media_type nil="true"></media_type>
  <original_language_id type="integer" nil="true"></original_language_id>
  <original_publication_day type="integer">1</original_publication_day>
  <original_publication_month type="integer">10</original_publication_month>
  <original_publication_year type="integer">2003</original_publication_year>
  <original_title>Rules of Play: Game Design Fundamentals</original_title>
  <rating_dist>total:51|5:11|4:23|3:11|2:4|1:2|</rating_dist>
  <ratings_count type="integer">51</ratings_count>
  <ratings_sum type="integer">190</ratings_sum>
  <reviews_count type="integer">123</reviews_count>
  <text_reviews_count type="integer">9</text_reviews_count>
</work>

  <average_rating><![CDATA[3.73]]></average_rating>
  <ratings_count><![CDATA[51]]></ratings_count>
  <text_reviews_count><![CDATA[9]]></text_reviews_count>
  <url><![CDATA[http://www.goodreads.com/book/show/176698.Rules_of_Play_Game_Design_Fundamentals]]></url>
  <authors>
        <author id="19655">
      <name><![CDATA[Eric Zimmerman]]></name>
      <role><![CDATA[]]></role>
      <url><![CDATA[http://www.goodreads.com/author/show/19655.Eric_Zimmerman]]></url>
      <average_rating><![CDATA[3.79]]></average_rating>
      <ratings_count><![CDATA[71]]></ratings_count>
      <text_reviews_count><![CDATA[10]]></text_reviews_count>
    </author>
        <author id="102986">
      <name><![CDATA[Katie Salen]]></name>
      <role><![CDATA[]]></role>
      <url><![CDATA[http://www.goodreads.com/author/show/102986.Katie_Salen]]></url>
      <average_rating><![CDATA[3.73]]></average_rating>
      <ratings_count><![CDATA[51]]></ratings_count>
      <text_reviews_count><![CDATA[9]]></text_reviews_count>
    </author>
      </authors>
    <reviews start="1" end="20" total="123">
    <review id="44950165">
    <user id="673624">
    <name><![CDATA[Tony]]></name>
    <location><![CDATA[Curtis Bay, MD]]></location>        
    <url><![CDATA[http://www.goodreads.com/user/show/673624-tony]]></url>
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      <rating>4</rating>
  <votes>0</votes>
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  <read_at>Sat Feb 21 00:00:00 -0800 2009</read_at>
  <date_added>Sat Jan 31 09:07:10 -0800 2009</date_added>
  <date_updated>Sat Apr 11 08:12:57 -0700 2009</date_updated>
  <read_count></read_count>
    <body><![CDATA[I had to get this through Interlibrary Loan, so I didn't finish it, but at about the half-way mark it was interesting.  There's been a lot of talk about games as art recently, and the need for a critical language for them, and I think this is a good start.  A lot of the concepts are perhaps over-don...<a href="http://www.goodreads.com/review/show/44950165">more...</a>]]></body>
    <url><![CDATA[http://www.goodreads.com/review/show/44950165]]></url>
</review>
    <review id="53278537">
    <user id="2237253">
    <name><![CDATA[Will]]></name>
    <location><![CDATA[Newark, DE]]></location>        
    <url><![CDATA[http://www.goodreads.com/user/show/2237253-will]]></url>
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      <rating>3</rating>
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  <read_at></read_at>
  <date_added>Sun Apr 19 18:01:18 -0700 2009</date_added>
  <date_updated>Sun Apr 19 18:05:10 -0700 2009</date_updated>
  <read_count></read_count>
    <body><![CDATA[Has so far been overly technical and wordy. Several of the first chapters are spent explaining what could be surmised in a few paragraphs. Early chapters are basically a history / philosophy lesson on why humans are compelled to play.]]></body>
    <url><![CDATA[http://www.goodreads.com/review/show/53278537]]></url>
</review>
    <review id="38911458">
    <user id="919422">
    <name><![CDATA[Mark]]></name>
    <location><![CDATA[Orem, UT]]></location>        
    <url><![CDATA[http://www.goodreads.com/user/show/919422-mark-c]]></url>
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  <date_added>Sat Nov 29 20:09:06 -0800 2008</date_added>
  <date_updated>Sat Nov 29 20:09:39 -0800 2008</date_updated>
  <read_count></read_count>
    <body><![CDATA[Acquired through interlibrary loan, and I didn't have time to finish it.  Looks excellent.]]></body>
    <url><![CDATA[http://www.goodreads.com/review/show/38911458]]></url>
</review>
    <review id="68756960">
    <user id="699563">
    <name><![CDATA[Jeremy]]></name>
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  <read_at></read_at>
  <date_added>Mon Aug 24 18:04:46 -0700 2009</date_added>
  <date_updated>Mon Aug 24 18:05:15 -0700 2009</date_updated>
  <read_count></read_count>
    <body><![CDATA[Adrian A recommends I check it out.  It was his textbook at VFS.]]></body>
    <url><![CDATA[http://www.goodreads.com/review/show/68756960]]></url>
</review>
    <review id="37877272">
    <user id="1572895">
    <name><![CDATA[Catherine]]></name>
    <location><![CDATA[The United States]]></location>        
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      <rating>3</rating>
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  <read_at>Tue Jan 01 00:00:00 -0800 2002</read_at>
  <date_added>Sun Nov 16 12:27:07 -0800 2008</date_added>
  <date_updated>Sun Nov 16 12:29:09 -0800 2008</date_updated>
  <read_count></read_count>
    <body><![CDATA[Was a guinea pig for this book in several grad school classes. I turned out pretty OK!<br/><br/>Good intro to basic game design principles and thinkers. You can probably get away with reading chapter summaries, though, if you have any experience with game production, design, or critical thinking i...<a href="http://www.goodreads.com/review/show/37877272">more...</a>]]></body>
    <url><![CDATA[http://www.goodreads.com/review/show/37877272]]></url>
</review>
    <review id="31728858">
    <user id="1012377">
    <name><![CDATA[Anthony]]></name>
    <location><![CDATA[Pasadena, CA]]></location>        
    <url><![CDATA[http://www.goodreads.com/user/show/1012377-anthony]]></url>
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      <rating>4</rating>
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  <read_at>Mon Sep 01 00:00:00 -0700 2008</read_at>
  <date_added>Mon Sep 01 09:47:35 -0700 2008</date_added>
  <date_updated>Tue Sep 30 10:29:43 -0700 2008</date_updated>
  <read_count></read_count>
    <body><![CDATA[I found this book very interesting.  It attempts to create a theoretical framework, for designing games.  Many popular games are analyzed in the book, and many sections were entertaining as well as enlightening.  I'm looking forward to reading the anthology also by these authors.<br/>]]></body>
    <url><![CDATA[http://www.goodreads.com/review/show/31728858]]></url>
</review>
    <review id="18529672">
    <user id="914580">
    <name><![CDATA[Bill]]></name>
    <location><![CDATA[Traverse City, MI]]></location>        
    <url><![CDATA[http://www.goodreads.com/user/show/914580-bill-palladino]]></url>
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      <rating>3</rating>
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  <recommended_for><![CDATA[Geeks]]></recommended_for>
  <recommended_by><![CDATA[]]></recommended_by>
  <read_at>Fri Sep 01 00:00:00 -0700 2006</read_at>
  <date_added>Mon Mar 24 13:19:24 -0700 2008</date_added>
  <date_updated>Mon Mar 24 13:21:37 -0700 2008</date_updated>
  <read_count></read_count>
    <body><![CDATA[What a tome!  Good to carry as a physical weapon as well as to wield as an implement of knowledge.  The bible of game theory, schemas, and animation.  So what if I didn't understand 50% of it.  I can say I read it, and now I know what a pixel really is.]]></body>
    <url><![CDATA[http://www.goodreads.com/review/show/18529672]]></url>
</review>
    <review id="15124973">
    <user id="873149">
    <name><![CDATA[Bill]]></name>
    <location><![CDATA[Astoria, NY]]></location>        
    <url><![CDATA[http://www.goodreads.com/user/show/873149-bill]]></url>
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      <rating>5</rating>
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  <date_added>Mon Feb 11 05:22:15 -0800 2008</date_added>
  <date_updated>Mon Feb 11 05:23:12 -0800 2008</date_updated>
  <read_count></read_count>
    <body><![CDATA[It's not often a book comes along that defines an entire category. This book also gives us a vocabulary to speak about games, game theory, and of course, rules, play and culture - and how they intersect. ]]></body>
    <url><![CDATA[http://www.goodreads.com/review/show/15124973]]></url>
</review>
    <review id="9802403">
    <user id="649703">
    <name><![CDATA[Tom]]></name>
    <location><![CDATA[The United States]]></location>        
    <url><![CDATA[http://www.goodreads.com/user/show/649703-tom]]></url>
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      <rating>5</rating>
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  <recommended_for><![CDATA[Games industry]]></recommended_for>
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  <read_at></read_at>
  <date_added>Sat Dec 01 09:23:23 -0800 2007</date_added>
  <date_updated>Sat Dec 01 09:24:23 -0800 2007</date_updated>
  <read_count></read_count>
    <body><![CDATA[The best academic work I've read on games. A good basic primer on the theories and framework for how games work. A bit dense for anyone not very interested in this sort of thing.]]></body>
    <url><![CDATA[http://www.goodreads.com/review/show/9802403]]></url>
</review>
    <review id="78895198">
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  <date_added>Tue Nov 24 16:12:02 -0800 2009</date_added>
  <date_updated>Tue Nov 24 16:12:02 -0800 2009</date_updated>
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  <date_added>Tue Nov 24 12:11:05 -0800 2009</date_added>
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  <read_at>Mon Oct 05 12:06:23 -0700 2009</read_at>
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  <date_added>Mon Aug 17 18:56:19 -0700 2009</date_added>
  <date_updated>Mon Aug 17 18:56:28 -0700 2009</date_updated>
  <read_count></read_count>
    <body><![CDATA[]]></body>
    <url><![CDATA[http://www.goodreads.com/review/show/67820808]]></url>
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