20th out of 79 books — 54 voters
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Anno's Math Games (Anno's Math Games #1)
Through lively pictures and intriguing puzzles and games, Anno takes young children on a fun-filled journey through basic mathematical concepts, showing how skills are used every day. Full color.
Hardcover, 103 pages
Published September 21st 1987 by Philomel
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I adore books like this that encourage kids to think about advanced concepts without patronizing them. The book actively encourages discussion, something that I don't think enough children's books do. I'll be sure to stock this in my classroom.
Very cool-- this is the kind of number-familiarity math training that I have always lacked. I love the idea of giving kids ease with the way numbers and information and mathematical ideas interact in the world. This would be a fantastic home-schooling resource... (I'm just sayin'. 3.5 days of instruction in my local public schools = not enough).
Even though, I think this book is geared for an upper elementary or middle school student, I believe this book could be adapted to 3rd grade to teach abstact thinking. Abstract thinking is sometimes a difficult concept, but this book has some great word problems to develop this skill.
Anno introduces math concepts to children. The first couple chapters could be used with a bright pre-schooler. The chapters get a little more complex as they go--probably early elementary level until the last chapter, which included some problems beyond my own math ability!
Mitsumasa Anno (born March 20, 1926) is a Japanese illustrator and writer of children's books, known best for picture books with few or no words. He received the international Hans Christian Andersen Medal in 1984 for his "lasting contribution to children's literature".More about Mitsumasa Anno...