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Sams Teach Yourself IOS 5 Application Development in 24 Hours

3.95  ·  Rating Details  ·  22 Ratings  ·  4 Reviews
This is the eBook version of the printed book.

In just 24 sessions of one hour each, learn how to build powerful applications for today's hottest handheld devices: the iPhone and iPad! Using this book's straightforward, step-by-step approach, you'll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces
ebook, 799 pages
Published January 6th 2012 by Sams (first published 2010)
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Jun 01, 2012 AJ rated it it was amazing  ·  review of another edition
This book is excellent for the Xcode beginner. I haven't so much as coded anything in about 10 years and wanted to write an app, and I'm certainly not a pro but at least now I know the basics and can figure out the rest with more advanced tutorials online. This book covers all of the basics of writing apps in iOS and walks you through them step-by-step. It also has introductory chapters on how to get set up as a developer, which is also important. The book also lets you know what other resources ...more
Charlie Miller
Feb 05, 2013 Charlie Miller rated it really liked it  ·  review of another edition
So far so good. I'm about half-way through this, but am now switching to the new edition (iOS 6) that just came out.
Aug 30, 2014 Kitx rated it it was amazing  ·  review of another edition
Shelves: software
Great introductory book. Simple and practical.
Jul 03, 2014 Peter rated it it was ok  ·  review of another edition
Chapters bookstore. Not useful to me.
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“Structured Application Design with MVC MVC defines a clean separation between the critical components of our apps. Consistent with its name, MVC defines three parts of an application: • A model provides the underlying data and methods that offer information to the rest of the application. The model does not define how the application will look or how it will act. • One or more views make up the user interface. A view consists of the different onscreen widgets (buttons, fields, switches, and so forth) that a user can interact with. • A controller is typically paired with a view. The controller is responsible for receiving user input and acting accordingly. Controllers may access and update a view using information from the model and update the model using the results of user interactions in the view. In short, it bridges the MVC components.” 0 likes
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