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Dungeon Master for Dummies
Whether you've been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moder ...more
ebook, 386 pages
Published July 24th 2006 by For Dummies
(first published April 1st 2006)
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(showing 1-30 of 122)
As a newbie DM, I enjoyed reading this book. It is written for third edition; however, the material is generic enough for DMs of any edition. The writers really focus on the broad strokes (e.g., reminding folks that this is a social game and the complications that go with it) and on encouraging DMs to find inspiration all around them. This book is not being published anymore; however, there is Dungeon Master 4th Edition For Dummies (For Dummies. I have not looked through this book, but I would g ...more
Helps to decipherthe DMG and make the idea of being a DM much less threatening. Sometimes all it takes is to simlify ideas to make them more accessible. Suggests great ideas for making worlds come to life and adventures to encounter. As a novice DM I found it very helpful and a source of great ideas.
Bill Slavicsek's gaming life was forever changed when he discovered Dungeons & Dragons in 1976. He became a gaming professional in 1986 when he was hired by West End Games as an editor. He quickly added developer, designer, and creative manager to his resume, and his work helped shape the Paranoia, Ghostbusters, Star Wars, and Torg roleplaying games. He even found some time during that period ...moreMore about Bill Slavicsek...