The Elfish Gene: Dungeons, Dragons And Growing Up Strange
Coventry, 1976. For a brief, blazing summer, twelve-year-old Mark Barrowcliffe had the chance to be normal.
He blew it.
While other teenagers concentrated on being coolly rebellious, Mark - like twenty million other boys in the '70s and '80s - chose to spend his entire adolescence in fart-filled bedrooms pretending to be a wizard or a warrior, an evil priest or a dwarf.
...moreHardcover
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by Macmillan _
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(Note, read the authors comments in the comments section, he points out a few factual errors in this review that I think are worth noting before taking my review seriously.)
Hahahaha...no.
I picked this book up because I was a huge dork in high school and middle school - the dorkiest, and hung out with some fairly damaged individuals. I was looking at a book to wince at my own memories as I share someone elses, and also in a way celebrate that time.
Barrowcliffe ...more
Hahahaha...no.
I picked this book up because I was a huge dork in high school and middle school - the dorkiest, and hung out with some fairly damaged individuals. I was looking at a book to wince at my own memories as I share someone elses, and also in a way celebrate that time.
Barrowcliffe ...more
Steve W
rated it
·
review of another edition
Recommends it for:
Nerds, geeks, dweebs, freaks, dorks
Shelves:
non_fiction
Despite the differences in age and upbringing between me and the author (him playing D&D in it's first incarnations in mid 1970's Midlands England, me riding the second wave of D&D in the early 1980's Midwest US), it is quite frightening, yet absolutely hilarious, how many things we had in common as D&D/fantasy obsessed teenagers. To name just a few:
* Naming your character your own name spelled backwards.
* Super characters of unbelievable power, prestige and wealth.
...more
* Naming your character your own name spelled backwards.
* Super characters of unbelievable power, prestige and wealth.
...more
I picked this book up because I, like the author, starting playing D&D at an early age. (I think I was 14 instead of 12 when I started). Unlike the author however, I still play D&D about twice a month with a group of co-workers and friends.
My feeling for this book is that the author, while on the one hand fondly reminisces about the game and credits the game for many aspects of his adult personality, on the other he clearly holds and demonstrates a certain amount of disdain and ridic...more
My feeling for this book is that the author, while on the one hand fondly reminisces about the game and credits the game for many aspects of his adult personality, on the other he clearly holds and demonstrates a certain amount of disdain and ridic...more
I wanted to read this book because I have the 'elfish gene' myself (although I never played D&D), and now that I *have* read it, I'm not sure how to rate it. Yes, I did find it a compulsive read, but by the end I was alternately disliking the author and feeling sorry for him. Though he claims to have 'grown up', he seems exactly the same as he was as a teenager, with all the accompanying and annoying character traits. For instance, as a teen, he found his own way of claiming 'coolness' by rej...more
Not badly written, but not a very fun read. Barrowcliffe treats his subject (himself and other adolescent D&D players) with disdain, which makes what should be an entertaining read much less enjoyable.
This book is unique in my view. Biographies, autobiographies, memoirs, these always seem to be by or about people who are leaders rather than followers, who stand out rather than blend in, and who tipify quailities and goals that are either generally praised or universally loathed by the society. This book is about one boy with an overactive imagination who is pretty much the 'everyman' of the 'nerd' world, and pretty much the antithesis of the above. Yet at the same time, this manages to be a...more
Got this for Christmas and *cough* I really enjoyed it. I think anyone who grew up playing D&D or some variation of it would as well. Funny, honest, and at times sad, "The Elfish Gene" definitely brought me back to years 9 through 12 when I played it with what could only be described as maniacal zeal. The storytelling, for someone who can empathize, can be also a bit embarrassing at times, as you identify with the ridicuously over-the-top geekiness he describes--and realizing, years...more
The Elfish Gene was a fun story that made me think about the question: what is a nerd? Webster’s dictionary equates a nerd with a gearhead, a person who is extremely interested and knowledgeable about computers, electronics, technology, and gadgets. But Dungeons and Dragons is a card and board game; it has absolutely nothing to do with modern technology and computers.
And I must add that people who bury themselves in other interests, including role-playing games, politics and footbal...more
And I must add that people who bury themselves in other interests, including role-playing games, politics and footbal...more
I picked this book up in an airport while traveling and thought it would be a fun, humorous look back on life as a gamer. I played RPGs in middle and high school, though I apparently wasn't as hard core as the author was. By the end of chapter 1 I found that the only humor the author included was mean spirited and belittling. As I said before, I expected some self effacing humor, and humor at the sake of gamers he played with, but this book amounted to a prolonged bitchfest where the author does...more
I’m doing some early research for a possible creative non-fiction book about gaming addiction. I spent my childhood hooked on Sega Mega Drive and Playstation games, withdrawing from the outside world into a realm of spinning hedgehogs and spinning bandicoots.
I can relate, then, to the author of this memoir, who spent his teenhood hooked on Dungeons & Dragons. The central difference between an addiction to an RPG like this and video games is human contact. The RPG involves interactin...more
I can relate, then, to the author of this memoir, who spent his teenhood hooked on Dungeons & Dragons. The central difference between an addiction to an RPG like this and video games is human contact. The RPG involves interactin...more
David
added it
This is the funniest book I’ve read for years. The sort where if you’re reading it in a public place you have to bite your lips or cover your mouth. So much rang true, and even the photo on the cover flashed me back to my friends of those days. I never played D&D but I went through a few years of Napoleonic war games, where we’d meet every Sunday at a friend’s gaming room on the second floor of the lighthouse his parents lived in. But it was mostly his living in a fantasy world for his entire te...more
As many of you know, I am a Dungeons and Dragons (D&D) enthusiast; so was Mark Barrowcliffe until he decided that it was the cause of all his problems. This book really should have been called, Gaming Obsession and How Not To Play.
Basically, the book is a memoir of his awkward early years spent lost in his own reality, obsessing over the one outlet he found for his intelligence and imagination: D&D. Some of the anecdotes included are hilarious, for example the time he nearly set...more
Basically, the book is a memoir of his awkward early years spent lost in his own reality, obsessing over the one outlet he found for his intelligence and imagination: D&D. Some of the anecdotes included are hilarious, for example the time he nearly set...more
Frankly, this book is hilarious. Please read it.
Although there are some fundamental differences between myself and the author (I am a girl who came of age in the 1990's and have never played D&D, while he is a boy who came of age in 1970's and had no life outside of D&D), ultimately we had plenty in common. Like him, I was fundamentally a good kid who just couldn't figure out how to fit in with the mainstream of "cool". So I invented my own.
For me, this came in ...more
Although there are some fundamental differences between myself and the author (I am a girl who came of age in the 1990's and have never played D&D, while he is a boy who came of age in 1970's and had no life outside of D&D), ultimately we had plenty in common. Like him, I was fundamentally a good kid who just couldn't figure out how to fit in with the mainstream of "cool". So I invented my own.
For me, this came in ...more
Apparently Mark Barrowcliffe was much more obsessed with D&D than I was, and he gives a very funny account of what that is like. At times it is pretty hard to sympathize the young Mark, although the older Mark does recognize that he was a major ass as a teenager. At times he wants to blame a lot of later unhappiness on his wasted youth, and he repeatedly describes himself and his gaming buddies as "addicts" which I guess is possible but seems a little over the top.
Anyway...more
Anyway...more
This was an engaging, fun read -- often humorous and sometimes cringe-worthy -- about the author's childhood obsession with Dungeons & Dragons. It was pretty cool to read a memoir about D&D, combined with a look at 70s England.
My only criticism is below the spoiler line.
+++++++++++++++++SPOILER!+++++++++++++++++++++++++++++++++++++++++++++
OK, my gripe about this book is the author's contention that not only do only nerds play roleplayin...more
My only criticism is below the spoiler line.
+++++++++++++++++SPOILER!+++++++++++++++++++++++++++++++++++++++++++++
OK, my gripe about this book is the author's contention that not only do only nerds play roleplayin...more
In The Elfish Gene: Dungeons, Dragons and Growing Up Strange, author Mark Barrowcliffe presents his memoir of what it was like to grow up during the 70s in Coventry, England and being utterly, hopelessly, and unhealthily obsessed with the role-playing game Dungeons & Dragons. As someone who was himself once obsessed with D&D to the point of being able to recite entire blocks of text from the Monster Manual or tell you how many level 3 spells an 8th level Magic-User could cast, this was a good en...more
On the Monday the school term began, and by the Tuesday the dark forces would take me. Family, friends, girls, food, everything would become as bright images receding into a void as I slipped into a shadow world from which I have never truly emerged. I would discover Dungeons and Dragons.
The thing is that, had I known my fate, I wouldn't have run away. I would have run towards it.
-----
I've always had the habit of carrying something to read with me, never kn...more
The thing is that, had I known my fate, I wouldn't have run away. I would have run towards it.
-----
I've always had the habit of carrying something to read with me, never kn...more
The late 70s was a particularly grim time. Economic crisis, terrorism, unemployment, an unpopular labour government - is this all starting to sound familiar? What more natural response than to turn your back on the whole mess and escape into the world of fantasy? That is exactly what author Mark Barrowcliffe did when he discovered Dungeons and Dragons, and threw himself headlong into for most of his teenaged years.
In much the same way as Andrew Collins mirrored my life of late 60s an...more
In much the same way as Andrew Collins mirrored my life of late 60s an...more
This was a rather curious book. To start with, it was quite well written, with a consistently amusing voice, and excellent pacing. While it in no way fit my own experience with D&D, since he was far removed in both time and geography, that's to be expected. What I found curious was how negative his views of D&D seem to be, when he's writing a book that seems destined for so many gamers' bookshelves. It's worth reading if you're a gamer, since it does have a few insights and amusing anecdotes, bu...more
I have mixed feelings about this story as an ex-role-playing gamer myself.
The author was a complete D&D addict in his teenage years, years mythical to me as a fan, i.e. the late '70s, when the game was new to the world - I wasn't even born.
His identification with the fictional characters he played is uncanny, the antics described sometimes truly embarrassing and sad. Some moments are hysterically funny, though - I think of his ill-fated attempt to impersonate a ninja in his own home or the exper...more
The author was a complete D&D addict in his teenage years, years mythical to me as a fan, i.e. the late '70s, when the game was new to the world - I wasn't even born.
His identification with the fictional characters he played is uncanny, the antics described sometimes truly embarrassing and sad. Some moments are hysterically funny, though - I think of his ill-fated attempt to impersonate a ninja in his own home or the exper...more
Oh, Dungeons and Dragons. Yes, I too once owned a 100 sided die. Mark Barrowcliffe has written an autobiographical novel about his obsession with the game while growing up in Coventry, England in the late seventies and eighties. And The Elfish Gene is very funny, indeed. There is a section involving balloons, butane (he calls it lighter gas, but I'm assuming it's butane) and matches as an attempt to throw fireballs that so well written, I cringed, shook my head and laughed at the same time. ...more
I was sucked in by the title, but the rest of the book did not disappoint. There was some clunky writing and it could have done with some restructuring, but I loved reading about the world of a nerdy Northern teen in the 70s.
This book was funny, and I found myself laughing aloud several times. Made me want to dig out my books and find a gaming group again, despite the nerdy face he puts on the whole world of role-playing games. (For the record I was never a nerd. A closet-geek perhaps, but never a nerd. I played to experience the generation of creativity to put to use in writing fiction. Like Salvatore. Um... yeah. That's my story and I'm sticking to it!)
However I was saddened by his obvious reproach, particul...more
However I was saddened by his obvious reproach, particul...more
page 42
"It's an odd fact of life that you don't really remember the good times all that well. I have only mental snapshots of birthday parties, skiing, beach holidays, my wedding. The bad times too are just impressions. I can see myself standing at the end of some bed while someone I love is dying, or on the way home from a girlfriend's after I've been dumped, but again, they're just pictures. For full Technicolor, script plus subtitles plus commemorative programme in ...more
"It's an odd fact of life that you don't really remember the good times all that well. I have only mental snapshots of birthday parties, skiing, beach holidays, my wedding. The bad times too are just impressions. I can see myself standing at the end of some bed while someone I love is dying, or on the way home from a girlfriend's after I've been dumped, but again, they're just pictures. For full Technicolor, script plus subtitles plus commemorative programme in ...more
If I had grown up in the time period, this might have been my life. For me, it was the computer, some low level programming and the animated adventure game, rather than the D&D games of his youth. Which makes me identify quite easily with the author, a nerd who made no effort to hide it, and in fact was quite proud of his different interests, which were not shared by many of his peers. One difference, though, and I think a very interesting one -- his "strange" (word from title) obse...more
This was suggested by my favorite aunt Suzze - it looks hilarious.
I found this book to be very interesting and more than a couple times laugh out loud funny. At first I was really curious about the difference between the "beginnings of gaming" in another country but then I found that the whole thing was a completely different experience for Mr. Barrowcliffe.
You'll have to forgive me but reading this book has really made me want to write about my experiences.
...more
I found this book to be very interesting and more than a couple times laugh out loud funny. At first I was really curious about the difference between the "beginnings of gaming" in another country but then I found that the whole thing was a completely different experience for Mr. Barrowcliffe.
You'll have to forgive me but reading this book has really made me want to write about my experiences.
...more
Why I read It
I have read two of Barrowcliffe’s previous novels (Girlfriend 44 & Infidelity for First-time Fathers) and enjoyed them. I was doing a periodic check for his books on my library’s computer catalog and saw this one.
The Good
On its surface this is a memoir by a stand up comedian discussing his fascination with D&D growing up. On a deeper level this is a fantastic look on what it means to be a young man striving for adulthood. Particularly good was his recounting the ...more
I have read two of Barrowcliffe’s previous novels (Girlfriend 44 & Infidelity for First-time Fathers) and enjoyed them. I was doing a periodic check for his books on my library’s computer catalog and saw this one.
The Good
On its surface this is a memoir by a stand up comedian discussing his fascination with D&D growing up. On a deeper level this is a fantastic look on what it means to be a young man striving for adulthood. Particularly good was his recounting the ...more
A very nostalgic read for me as I was just getting into Dungeons & Dragons only a couple of years after the author of this book did. There are many great stories and examples of what it was like to be a gamer in the early 80s, not all positive. I think the game has both positive and negative influences on everyone that plays it and this book discusses both. There are plenty of stereotypes but if you played you can probably relate to every character in the book. Highly recommended for all gamers.
Beverly
rated it
·
review of another edition
Recommends it for:
D & D people, gamers, and those who are curious about them.
I've never played D & D, nor a single solitary video game, but the people who do, and particularly the people who immerse themselves in those worlds to the abandonment of all else, fascinate me. This book veers weirdly between heartfelt nostalgia, hilarious if snarky anecdotes, and the occasional glob of super-detailed and somewhat dry facts about war games...but put it all together and it makes for an enjoyable, entertaining, if ultimately unsatisfying read. Maybe I was just expecting more magi...more
Honestly, I picked it up mostly because I really liked the name. I was surprised by how much I enjoyed it. Barrowcliffe's experience of playing D&D and being a big dork in 1970s England was surprisingly similar to mine in 1980s Texas, down to the details in many cases. Who knew it was so universal? A fun book for anyone who did their time as a role playing dork as a kid, or perhaps for anyone looking to understand someone who wasted (in a good way) their youth playing with funny dice.
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Aka M.D. Lachlan.
He grew up in Coventry and studied at the University of Sussex. He worked as a journalist and also as a stand-up comedian before he started writing his first novel, Girlfriend 44. He lives and writes in Brighton, England and South Cambridgeshire. Ron Howard secured the film rights for Girlfriend 44 and Infidelity for First Time Fathers is in development with 2929.
...more
More about Mark Barrowcliffe...
He grew up in Coventry and studied at the University of Sussex. He worked as a journalist and also as a stand-up comedian before he started writing his first novel, Girlfriend 44. He lives and writes in Brighton, England and South Cambridgeshire. Ron Howard secured the film rights for Girlfriend 44 and Infidelity for First Time Fathers is in development with 2929.
...more
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“...an obsession is a way for damaged people to damage themselves more.”
—
6 people liked it
“It's an odd fact of life that you don't really remember the good times all that well. I have only mental snapshots of birthday parties, skiing, beach holidays, my wedding. The bad times too are just impressions. I can see myself standing at the end of some bed while someone I love is dying, or on the way home from a girlfriend's after I've been dumped, but again, they're just pictures. For full Technicolor, script plus subtitles plus commemorative programme in the memory, though, nothing beats embarrassment. You tend to remember the lines pretty well once you've woken screaming them at midnight a few times.”
—
3 people liked it
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