Managing the Design Factory

Managing the Design Factory

4.09 of 5 stars 4.09  ·  rating details  ·  43 ratings  ·  8 reviews
The man who launched a revolution in product development with his bestselling Developing Products in Half the Time is back with a new book that's also certain to be a classic. In Managing the Design Factory Donald G. Reinertsen presents concepts and practical tools that will be invaluable for anyone trying to get products out of the pipeline and into the market. The first...more
Hardcover, 288 pages
Published October 1st 1997 by Free Press
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Torben Rasmussen
Wow! This is one of the most concise books I have ever read. Don manages to introduce a wealth of valuable tools for managing product devlopment. From shaping the organisation to improving testing practices. All with sound theoretical underpinnings in place.
Clear writing, excellent examples and impressive coverage. While you will not get all the latest buzzwords within the agile movement, it is all there. And with everything delivered with sound financial arguments that will get the attention o...more
Jack Vinson
The central point of the book is that all decisions should be based on economic indicators, rather than intuition or some other "feeling." All companies exist for "profit, not product" - an interesting comment on how we do business. We talk about producing information & knowledge, which is then used to make economic decisions.

Queuing Theory
Queuing Theory is an important aspect of the Design Factory in that it shows that overloading (or attempting to get 100% utilization of) a variable proc...more
Ethan Bagley
For a book about management, this was a great peek at the methods and psychology of management in a smaller development company. Reinertsen's discussions on leadership are also very informative.
Ash Moran
This revolutionised the way I look at product development (in my case, software development). It brings together systems thinking, information theory and queueing theory to derive a set of tools to manage product design. The tools are there to influence four design factors: expense, unit cost, product performance and schedule.

Everything is based on an economic model, which is the book's real value. There are no hard and fast rules ("no best practices") because different forms of product developm...more
Khang
Jan 21, 2013 Khang added it
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Luiz Guedes
Disappointing
Matt Hooper
I've only skimmed this book but it looks to be chock full of good information.
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