reviews
Feb 03, 2012
Books about video games have generally turned into self-promoting art books for games that weren't that great in the first place. This book, while matching the heft and visual design of any of these books, turns its eye to the past and explores all the early games along with the first video game systems and gives them the coverage they deserved. Certainly my nostalgia for these games informs my love for this book, but I think the book gives these games the long overdue respect they deserve (in s
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Oct 02, 2011
Washington City Paper
Arts & Entertainment : Book Review
No Quarter
By Glenn Dixon • December 7, 2001
If you think videogame history is in its infancy, just get a load of videogame historiography. Stick to the stuff in English and it makes for a mighty short bookshelf: Scott Cohen's "Zap! The Rise and Fall of Atari" follows the industry pioneer into the murk of the 1983-1984 cartridge-system crash. David Sheff's well-reviewed "Game Over: How Nintendo Zapp More...
Arts & Entertainment : Book Review
No Quarter
By Glenn Dixon • December 7, 2001
If you think videogame history is in its infancy, just get a load of videogame historiography. Stick to the stuff in English and it makes for a mighty short bookshelf: Scott Cohen's "Zap! The Rise and Fall of Atari" follows the industry pioneer into the murk of the 1983-1984 cartridge-system crash. David Sheff's well-reviewed "Game Over: How Nintendo Zapp More...
Jul 26, 2008
Some of the historical accounts are a bit shallow, e.g. offhand I know the there's a lot more interesting story behind MS-DOS and PacMan than is included in their respective articles. But the brevity is understandable given the encyclopedic breadth covering individual games from the very beginning - essentially a page per game with the text essentially embedded in a splash of color photos that give the whole book a video game feel.
The careful narration of the early days and inventors More...
The careful narration of the early days and inventors More...
Mar 14, 2008
Thoroughly engrossing for anyone, like me, who came of age during the rise of the video game. Both the home console and the video arcade are covered in detail from the extremely obscure to the ubiquitous cultural icons. Built around a timeline that incorporates product launches, business deals, oddball trivia, and software launches one would be hard pressed to find a more complete picture of an era viewed through the prism of video games. Visually stunning, with a foreword and introduction th
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Jul 17, 2009
Certainly the best coffee table book on the history of arcades. This book has the prettiest layout, the most photographs and some good articles.
Sep 12, 2011
a visual treat bringing u t a world of how videogames and how they get their look
Jan 14, 2008
I have yet to fully absorb this coffee table book, but it's amazing photographs and completely relevant contributors make it an amazing piece of work. I love it.
Jan 31, 2012
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