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This is a tournament module designed to run in a 4 hour slot for 1st-3rd level characters, complete with scoring system and the original scores to compare your game to. The dungeon isn't bad - there is a bit of a fetish with levers - but what I really like are the author's house rules sprinkled throughout. He's thought up some pretty cool mechanics to handle critical hits, fumbles, pits, falling ceilings, etc.