89th out of 139 books
—
23 voters
Hikaru no Go: Lifeline, Vol. 10 (Hikaru no Go #10)
The main round of the pro test has begun. Everyone's feeling the pressure, no one more so than Hikaru's friend Isumi, who has failed the test twice before. Fighting off his feelings of self-doubt, Isumi faces his next opponent, who turns out to be Hikaru. But a careless mistake lands the pair in an awkward position!
Paperback, 208 pages
Published
August 7th 2007
by VIZ Media LLC
(first published December 2000)
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David
rated it
So now I am up to volume 10. This series is so addictive I have finally broken out my Go books. Yes, I am going to try to start playing Go again! I'll bet I can beat some smarty-pants 12-year-old Go prodigy. Har har har.
Anyway, my last review was incorrect -- in this volume, Yumi Hotta helpfully provides a score sheet for all of the players taking the professional Go test (an ongoing series of games that spans weeks for the characters and so far, four volumes for the readers), and Hi...more
Anyway, my last review was incorrect -- in this volume, Yumi Hotta helpfully provides a score sheet for all of the players taking the professional Go test (an ongoing series of games that spans weeks for the characters and so far, four volumes for the readers), and Hi...more
プロ試験の浮き沈み!第11巻を楽しみにしていますが、他の人がもう図書館に借りたので、1ヶ月ぐらい待たないといけないかもな T_T
The ups and downs of the pro exam! I was really looking forward to vol 11 but someone's got it checked out of the library, so I have to wait probably a month or so before I can read it T_T
Anime-manga match-up:
ep 38 = vol 10 up to pg 49 (第79~80局)
ep 39 = vol 10 pgs 52-89 (第81~82局)
ep 40 = vol 10 pgs 91-135 (第83~84局)
ep 41 = vol 10 pgs 138-177 (第85~86局)
1st half of ep 42 = vol 10 pgs 179-203 (...more
The ups and downs of the pro exam! I was really looking forward to vol 11 but someone's got it checked out of the library, so I have to wait probably a month or so before I can read it T_T
Anime-manga match-up:
ep 38 = vol 10 up to pg 49 (第79~80局)
ep 39 = vol 10 pgs 52-89 (第81~82局)
ep 40 = vol 10 pgs 91-135 (第83~84局)
ep 41 = vol 10 pgs 138-177 (第85~86局)
1st half of ep 42 = vol 10 pgs 179-203 (...more
M. Tobert
marked it as to-read
Another book to a very amazing graphic novel series. I'm almost to it.
F HOT
hng
vol. 10
hng
vol. 10
Yumi Hotta, Hikaru no Go, vol. 10: Lifeline (ViZ, 1998)
The Pro Test continues, and as we kick off the book, Hikaru is still undefeated... but he has his most challenging foes yet to come, including Isumi and Ochi. This one focuses almost entirely on the matches, along with an interesting subplot (Ochi's grandfather contacts Toya for tutoring). A phenomenal series stays strong. ****
The Pro Test continues, and as we kick off the book, Hikaru is still undefeated... but he has his most challenging foes yet to come, including Isumi and Ochi. This one focuses almost entirely on the matches, along with an interesting subplot (Ochi's grandfather contacts Toya for tutoring). A phenomenal series stays strong. ****
I don't know how this comic manages to be so damn exciting. It is. This whole volume is just games they're playing against each other, determining who goes pro - the tension is amazing.
Akira's scary when he's being so obsessively competitive with Hikaru. He's very intense. Probably why he's my favourite.
Akira's scary when he's being so obsessively competitive with Hikaru. He's very intense. Probably why he's my favourite.
Kirsten
rated it
I did a little happy dance when volume 10 of this manga series arrived at the library. The tournament to determine who becomes a professional go player is still raging, and tension mounts as Hikaru must defeat his own friends to win the title.
Tension tension tension. Toyas effort to expose the mystery of Shindo's meteoric rise gains another convert. The old men of the test fall over the cliff. Good friends test each others resolve. Why do these volumes have to be devoured so quickly?
Diana
marked it as to-read
Edith
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Yumi Hotta (堀田 由美 Hotta Yumi, most often written as ほった ゆみ) is a Japanese mangaka, best known as the author of the best-selling manga and anime series Hikaru no Go, about the game of go that is widely credited for the recent boom of the game in Japan. The idea behind Hikaru no Go began when Yumi Hotta played a pick-up game of go with her father-in-law. She thought that it might be fun to create a ...more
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