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Hikaru no Go, Vol. 1: Descent of the Go Master (Hikaru no Go #1)

4.09  ·  Rating Details ·  7,572 Ratings  ·  183 Reviews

Hikaru Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic - and that's when thing get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the
Paperback, 187 pages
Published May 2004 by VIZ Media LLC (first published April 30th 1999)
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Natalie That depends on what you like! If you like reading about sports/games, there are a lot of other manga series, like "Whistle!" (soccer) and "The Prince…moreThat depends on what you like! If you like reading about sports/games, there are a lot of other manga series, like "Whistle!" (soccer) and "The Prince of Tennis." You can search Goodreads' lists for different genres of manga, like romance, action, etc. Alternatively, find a friend/user on GR who has similar taste in manga, and search their shelves - maybe they've shelved a series that you'll also be interested in.

Good luck!(less)

Community Reviews

(showing 1-30)
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Jun 16, 2015 Junta rated it it was amazing  ·  review of another edition
Recommends it for: Fellow chess/gaming enthusiasts, manga/anime fans, manga beginners
Hikaru no Go (Hikaru's Go) is my all-time favourite manga series. It's a coming-of-age story about a boy, Hikaru Shindō, who learns how to play Go, the board game, after he finds an old board in his grandfather's shed. The board is haunted by the spirit of Fujiwara-no-sai (nicknamed Sai), the best Go player in history from the Heian period (around a thousand years ago).
Hikaru and Sai
If the author (Yumi Hotta), artist (Takeshi Obata) or the art above sound/look familiar to you, it's because they're the same du
Oct 14, 2015 7jane rated it really liked it
Hikaru is a middle school student who finds a go board in the attic that has a spirit of a great Heian period go player attached to it. Although Hikaru is reluctant (understatement) of starting to play the game, he is eventually persuaded to do so. Soon he finds himself facing more experienced people even though he hasn't even really *learnt* to play properly - good thing he has his ghost to help him. And this is only the start...

I liked this story, though I don't have an intention to read more
Nicolo Yu
Aug 20, 2009 Nicolo Yu rated it really liked it
Shelves: manga
I've always sports stories and manga is the best source for sequential storytelling for this medium. I've tried this out in the Shone Jump anthology and just amazed by the realistic art style used by the artist. The story is also unlike any other since it involves a board game. It could have been boring but the writer approaches it like a teaching since she is also learning the game herself.

I will definitely be following this title.
Minh Nhân Nguyễn
May 21, 2016 Minh Nhân Nguyễn rated it it was amazing  ·  review of another edition
Shelves: manga
5 sao

Chuẩn mực là từ chính xác nhất để mô tả bộ manga này. Nội dung chuẩn mực, nét vẽ chuẩn mực. Nhưng không phải thứ gì khuôn mẫu cũng có thể khiến người ta yêu thích, quý mến như bộ này đã làm được. Bởi vì ngoài những yếu tố hoàn hảo đó, nó còn mang "cái hồn" ở bên trong (à cả nghĩa đen và nghĩa bóng :p).

P/S: lần này Kim tái bản quá đẹp quá chất lượng luôn, quan trọng là đọc lại khiến mình thật sự muốn theo dõi tiếp câu chuyện, nên quyết định sẽ sưu tầm lại trọn bộ này (thêm một lần nữa ^_^),
Jun 04, 2007 thefourthvine rated it it was amazing
Shelves: queer-interest, manga
This is an incredible manga series (and, for that matter, anime - although for the anime, I'd really recommend the fansubs, as the English release is agonizingly bad). And the thing is, it shouldn't be this good. It's about a bunch of Go-obsessed people. Who talk about Go. And play Go. And argue about Go.

And yet it's the most compelling, involving, and fun manga I've ever read. Partly, this is because of the characters - Shindou Hikaru, Touya Akira, and Fujiwara-no-Sai are realistic and interes
Mar 21, 2017 Alex rated it really liked it
Shelves: graphic-books
Count me in for the rest of the series. (Emy, this is your fault.)
Snow Bunny
Aug 11, 2015 Snow Bunny rated it it was amazing
Shelves: manga, 2015
[4.5 stars] Review on the whole series.

I'd noticed Hikaru no Go since I was in middle school, back then HnG was pretty popular in my country. But I hadn't have any interest in picking this manga up until a dear friend of mine told me this is his all-time-favorite manga and how it meant to him. In addition, I've been a huge fan of Obata-sensei since Bakuman so one time I went and looked up other works of sensei, Hikaru no Go was there! I was so surprised! And I felt like I definitely have to rea
Jul 05, 2008 Tawnie rated it really liked it
Grades: 7 to 12 Genre: Manga, Sport/Game
One day while rummaging in his grandfather’s attic, Hikaru Shindo finds a Go board, a traditional Japanese board game, with a mysterious blood stain on it. Fujimara no Sai was a champion Go Player and is now a ghost who has been haunting the board for years. Sai doesn’t want to move on in life until he has preformed the “Hand of God,” a very difficult Go move. In an attempt to appease Sai, Hikaru goes to a Go parlor and lets Sai use his body to play Go wit
Jan 02, 2008 JM rated it it was amazing
Recommended to JM by: Katrina
This review is for the series as a whole.

Sports manga based around the Chinese board game go. Hikaru finds an old go board in his grandfather's attic. He seems to be the only one who can see the blood stains on it - and he's definitely the only one who can see the Heian era go player, Sai, who hovers over Hikaru's shoulder and frets at him because he won't play go. Despite this, it's not Sai who sparks Hikaru's interest in go - it's Touya Akira, the player Hikaru's own age whose drive and passio
Jan 11, 2011 Immen rated it it was amazing
I'm not going to add all 23 volumes, but yeah, I've read them all, multiple times, and also watched the anime, which is exactly faithful to the book, multiple more times. Yes, it's about a board game. It's yet another coming-of-age-story-framed-by-playing-a-sport-where-we-count-board-games-and-ballet-as-sports story (Japan, you have weird genres), but goddamn, it's really good! It's got the best characters, the best art (by Obata Takeshi (who also did <>) (This guy has an evil sense of hum ...more
Oct 30, 2015 Natalie rated it liked it
When Hikaru discovers an old board game and accidentally releases Sai, the ancient spirit inside, he becomes involved in the intensely competitive world of go. Speckled with humor and cultural tidbits about how to play go, the opening volume of this series draws readers in (though you won't necessarily learn to play go from the asides). The art is well-done.

I'm not sure how long the plot can be dragged out - the idea of a kid being forced to play go is amusing at first, but unless this follows i
Serge Pierro
Aug 11, 2013 Serge Pierro rated it really liked it
Shelves: graphic-novels, games, go
Having recently started to study Go, I had heard a lot of good things about this series. I had watched several of the animated episodes and decided to see what the book itself was like. The book and the animated series are closely aligned (as far as I can tell from the first book). There are some nice little sidebars throughout the book, devoted to the game of Go, that were interesting. I'm hoping that future volumes would delve deeper on the subject. I can see why this series has spurred great ...more
Mayank Agarwal
Aug 13, 2014 Mayank Agarwal rated it it was amazing
Shelves: favorites, manga
Read it for the second time in three years and both the time ended up finishing all the 191 chapters in one go. It's really good but be warned the ending is abrupt/incomplete.

The manga based on the board game "GO" is character driven. One will enjoy the intense as well as the gentle pace of the story. The characters are unique and well developed, they seem realistic(except Sai). The emotions are well played out and the human relationship is well shown. The rivalry between the competitors is the
Patrick Artazu
Nov 04, 2012 Patrick Artazu rated it it was amazing
One of my all-time favorite mangas, in my opinion Hikaru no Go is a textbook for how to write comics for a younger audience -- or any audience, frankly: a thorough investigation of a topic (in this case, the game of Go) interleaved with universally interesting stories of frustrated desires (no fisticuffs required).
Rob McMonigal
Dec 25, 2008 Rob McMonigal rated it liked it
Been awhile since I'd read a good, cute shonen. This fits the bill. The idea of a kid being forced into playing Go by a ghost who was wronged as a Go adviser is just so Japanese it hurts. The art is *very* strong, with characters looking sharp, on point, and with a great set of greyscale and depth, too. A hidden gem I'm glad I got around to, very much looking forward to volume 2.
Mar 21, 2012 stormhawk rated it it was amazing
Discovered the manga by way of the anime series, which I am pleased to discover was quite faithful to the originals. The story of a young boy who is paired with the spirit of a Heian period Go master is far more entertaining than I expected.

Now I just need to find someone to play Go with.
Sep 03, 2010 Nicole rated it really liked it
Shelves: teens-ra, manga, kids-ra
I'm actually liking this series quite a bit. There's more emotion involved than I thought (especially in terms of the Akira plot). I'm going to read the whole thing so that I can booktalk it more readily once I move it to the kids' comics area.
May 31, 2008 Amy rated it liked it
i wanna know more about the game GO now. pretty interesting plot. i usually love or hate manga and graphic novels, but found this one compelling, although not super. i can see the appeal for kid readers, though, and think im gonna get the whole series for my summer school class.
Jun 09, 2012 Célia rated it liked it  ·  review of another edition
Shelves: manga
Un shonen intéressant, basé sur le jeu de go. Cela change un peu de shonen habituels... ouf !
Indah Threez Lestari
#Program BUBU

Pertama dibaca 2 Juli 2004
Xiao Fang
Jun 22, 2016 Xiao Fang rated it it was amazing  ·  review of another edition
Something will never getting old.
Diana Lynn
Nov 23, 2016 Diana Lynn rated it it was ok
Shelves: manga
So far, it's just okay. I don't usually read "sports" manga or game manga, but this one caught my attention. I slipped in and out of it and by the end, it was intriguing enough to keep with, but just barely. We'll see if it gets better.
Mar 10, 2017 Josée rated it really liked it
A really enjoyable start to a series. It's interesting to learn about the game, and of course there are some familiar tropes that I see, but I like it enough to want to quickly pick up the next.
Jasper Park
Oct 22, 2015 Jasper Park rated it liked it
Jasper Park
December 9, 2015
English 9
Mr. Branch
Graphic Novel Review: Hikaru no Go
Hikaru no Go is a Graphic Novel by Yumi Hotta, and it is a fictional Japanese manga. It tells readers about the Japanese Go and the growth of the protagonist, Hikaru, as a Go player. The story mainly talks about how a lot of Go players, including Hikaru, compete each other until they do “Divine move,” which represents the miraculously good move happens during the Go game.
As one of the Japanese manga mania, I think
Oct 24, 2016 Frahorus rated it really liked it  ·  review of another edition
Shelves: manga, hikaru-no-go
Hikaru è un ragazzino dodicenne che, un giorno, rovistando nella soffitta del nonno, trova un’antica tavola da Go dalla quale si sprigiona lo spirito di un giovane, Sai (morto suicida dopo essere stato accusato di aver imbrogliato durante una partita. Nonostante la morte del corpo, lo spirito ha continuato a vagare nel mondo dei vivi poiché agogna ancora al raggiungimento della mano di Dio, ovvero la giocata perfetta), che da quel momento comincia a vivere in simbiosi con lui (in poche parole, v ...more
Nov 23, 2016 Sebastien rated it it was amazing  ·  review of another edition
Shelves: manga
Depuis des années qu’on me recommande Hikaru no go, depuis des années que j’hésite car on m’avait dit que la fin était ordinaire, depuis des années que le go m’intéresse pas (en plus je connais pas ça) mais malgré tout j’ai décidé après toutes ses années de me lancer dans Hikaru no go. Je n’ai pas été déçu et même j’ai été impressionné. Cette série ma non seulement diverti, mais elle m’a aussi fait vivre des émotions, passé de bon moments et surtout elle m’a fait découvrir le go.

L’histoire est v
Aug 21, 2013 Erica rated it really liked it
Hikaru was just a normal kid, until he discovered a haunted go board. Now he is possessed by the spirit of an ancient go master named Sai. Hikaru tries to go on with his life like normal, but Sai won't let him. So Hikaru seeks out go matches to calm the angry spirit. At first, he had to be forced to play, but now he's starting to enjoy it. Hikaru vows that some day he'll be strong enough to play against his rival by himself, but in the mean time he has to keep living his life as if he is a norma ...more
S. J.
Jun 07, 2013 S. J. rated it really liked it
Recommends it for: Manga lovers, teenage boys and girls, people interested in manga
Recommended to S. by: Professor
I'm not going to do a full review of this series, mostly because I'm going to be borrowing these books piecemeal and therefore they won't be very consistent.

I was first introduced to this series in college when I took a short term (through the month of January) class on Go. The professor was not only teaching us how to play but also the history of the game and its place in Asian society. We watched a couple of episodes from the anime and read some of the manga. Most people probably weren't to t
Aug 23, 2015 Lei rated it really liked it
Shelves: 2015
Rating for all 191 chapters.

I'm in love with this manga and I'm currently having a MAJOR manga hangover.

It was just on a whim that I picked up this series. I know nothing about Go (aka Weiqi, Baduk) and I was a bit apprehensive and wondered if I would be able to understand it. Few chapters later and I was laughing, I was giddy and I was having so much fun. I started it Sunday night at 11pm and I was still reading until 5am. I slept for an hour and started reading again. I went to work but it w
Like Prince of Tennis, I found Hikaru no Go to be in the "ok" category. It's not bad, it's just not that interesting. I will however admit that it is more interesting and the characters are more likable in this manga than the other sports manga I've read.

The plot is nothing too complicated. A kid named Hikaru Shindou finds a Go board and meets a spirit named Sai who died because he was accused of cheating and banished from the Emperor's home. The two decide to work together at playing Go to allo
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Yumi Hotta (堀田 由美 Hotta Yumi, most often written as ほった ゆみ) is a Japanese mangaka, best known as the author of the best-selling manga and anime series Hikaru no Go, about the game of go that is widely credited for the recent boom of the game in Japan. The idea behind Hikaru no Go began when Yumi Hotta played a pick-up game of go with her father-in-law. She thought that it might be fun to create a ...more
More about Yumi Hotta...

Other Books in the Series

Hikaru no Go (1 - 10 of 23 books)
  • Hikaru no Go, Vol. 2: First Battle (Hikaru no Go, #2)
  • Hikaru no Go, Vol. 3: Preliminary Scrimmage (Hikaru no Go, #3)
  • Hikaru no Go, Vol. 4: Divine Illusions (Hikaru no Go, #4)
  • Hikaru no Go, Vol. 5: Start (Hikaru no Go, #5)
  • Hikaru no Go, Vol. 6: The Insei Exam (Hikaru no Go, #6)
  • Hikaru no Go, Vol. 7: The Young Lions Tournament (Hikaru no Go, #7)
  • Hikaru no Go, Vol. 8: The Pro Test Preliminaries: Day Four (Hikaru no Go, #8)
  • Hikaru no Go, Vol. 9: The Pro Test Begins (Hikaru no Go, #9)
  • Hikaru no Go, Vol. 10: Lifeline (Hikaru no Go, #10)
  • Hikaru no Go, Vol. 11: Fierce Battle (Hikaru no Go, #11)

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