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Darksiders: The Abomination Vault

3.98 of 5 stars 3.98  ·  rating details  ·  288 ratings  ·  42 reviews
Ride with the Horsemen of the Apocalypse as they seek to unearth a plot that could plunge all of Creation into chaos!

Ages before the events of Darksiders and Darksiders II, two of the feared Horsemen—Death and War—are tasked with stopping a group of renegades from locating the Abomination Vault: a hoard containing weapons of ultimate power and malice, capable of bringing
Published July 24th 2012 by Random House Audio (first published January 1st 2012)
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What can I say? I'm a huge HUGE fan of the games and have been since I first got wind of the first one. So when I found out that they were doing a book I knew is get my hands on it eventually.

After reading the reviews I was a little hesitant but I know that I like books even when others don't. And I have to say that I did enjoy reading this one. I really loved the interactions between the Horsemen. Yes, you an see that they are about one another but these are strong personalities and stronger cr
Actual rating: 2.5 stars

Death, the Horseman of the Apocalypse, and his crow Dust are awesome (Kratos, God of War, BAMF awesome). The weapons called Grand Abominations are really inventive in a super-disturbing way. The writing is competent, a mix of snarky modern dialogue with a melodramatically boastful high-fantasy tone (that most likely fits well within the Darksiders game). Otherwise, as a gamer and a reader, I'd rather play this game than read a novelization of it. There were several scenes
Dec 13, 2012 Jagged rated it 4 of 5 stars  ·  review of another edition
Recommends it for: Everyone
Shelves: books-i-have
"Creation is quite impressionable. Everyone leaves a trail of their actions. And everyone, however wise, however powerful, however immortal, make mistakes.
All it requires is patience to wait for them. And you'll find no one, in all Creation, quite so patient as Death."

The writing was phenomenal. However, at times, the descriptions of places got a little out of control. Even though it was written beautifully, it ended up pulling me out of the read, and then irritating me. There were more than on
I don't read media tie-ins anymore. I read a lot more of them when I was tiny (say, about twelve), but I can count the number of good books I discovered that way on one hand, I guess, and you can often tell when an author's heart isn't invested in the story and characters.

Why did I read this one then? To be honest, I was simply curious. I should have known better, but I wanted to see for myself what a book might do with the rich lore of this franchise. In this case, however, the answer is "not
Aug 07, 2012 Jeremy rated it 3 of 5 stars  ·  review of another edition
Recommends it for: Fans of the "Darksiders" series
This is an interesting case in a book, being heavily tied as it is to both the storyline of a video game already released (the original "Darksiders") as well as a game soon to be released called "Darksiders II." It is almost impossible for me to judge the book on its own merits due to feeling that without prior knowledge and exposure to the "Darksiders" world it seem both flat and to lack its own sense of internal cohesion.

Judged as additional canon to both "Darksiders" and "Darksiders II," the
This book is certainly something enjoyable. True it's somewhat disturbing at times but, not so much where you feel sick.

The Grand Abominations were interesting weapons, the story of how they were made is what I actually found a tad bit disturbing, but then again it just adds to their importance and the power they hold.

Death was my main interest in this, he just never stops with those witty, sarcastic remarks of his, which had me laughing far more than I was probably supposed to but who cares, ri
Adam Sparks
Aside from being terribly - TERRIBLY - written, it's not bad. I like a lot of the insight into the Horsemen's background, especially how much of a bastard Death is. But seriously, the writing is BAD. The awful over-use of horrendously grotesquely terribly disgusting metaphors are the mark of a novice and the more action-y scenes were so dully written that they couldn't keep the attention of the most saintly of readers.
Lord Nouda
3.5 Stars. This was pretty good. Darksiders: The Abomination Vault takes place way before the events in the actual game itself. He probably had a lot more creative leeway by not having to adhere to current game lore standards, and instead could depend on some semblance of creativity. I don't think it would been anywhere near as well written if he had to write about the actual game play. Thank God for that.
This is a tie-in novel for the _Darksiders_ videogame series. (The series was cancelled after two games when the development company cratered. But they commissioned this novel first.)

The writing is *not* the high point of the videogames. Neither is the characterization. Or the worldbuilding. To be blunt, these games are about great visuals and really excellent level and puzzle design. I was curious if those qualities could be translated into prose. Surprise! They can't. It's not a very good nove
Qudduws Campbell
Not a bad story and it adds to the lore of the games, especially the 2nd in a nice way. There were a few wording issues that i had while reading but it was not enough to turn me away from completing it. Death is by far the most bad arse character in the Darksiders universe. He's flawed and he knows it. That adds a sense of reliability that i didn't find during the games. Then there's war who during the story seemed so much like a kid than I'd ever imaging possible. When around Death he's so casu ...more
For a novel based on a video game that I have never played, I actually enjoyed this quite a bit. There were moments when I could tell that playing the game would have given me a clearer picture of what was going on, but I don't think playing the game was really necessary. I consider that a pretty good thing for this kind of book. It was dark and full of demons and other creepy things that I enjoy, and yet it also had bad-ass angels fighting alongside the Horsemen of the Apocalypse and somehow th ...more
Darksiders is a sort of medley of over the top action, fantasy, science fiction, and super heroes based in mythology.
There aren't a lot of books written about super heroes specifically because it is difficult to showcase the sort of action they can deliver in literature without coming off a little absurd or ridiculous.

This book suffers from this exact problem on multiple levels. The author presumes, and perhaps rightly so, that readers will have knowledge of the games and their content. Therefor
At first it seems like one of those movies made based on video games, where gamer fans watch because it's based on the game, not necessarily because it's something new and ground-breaking. The writing is REALLY wordy. As in, I was getting bored with it not even a chapter in and was going to give it up. Guess what stopped me?


Or the book's version. He's SARCASTIC (and so is his horse, it's snarky without ever saying anything). It's AWESOME. See example:

Again that irritating little laugh. “Wh
Saad Merchant
THE MOST IMPORTANT PIECE OF INFORMATION FIRST(just in case you find my review boring and don't read the rest) -

Darksiders the Abomination Vault is simply not just a filler like the irritating kinds brilliant series like Naruto n Bleach make us suffer... IT'S AN ACTUAL HAPPENING AND TELLING OF AN ACTUAL INCIDENT from the pasts of Death and War.

So if you played the game and you're a fan of the characters and universe - its a must read and if you've not played the game... read the book... it may
First: I love Darksiders 1. I like Darksiders 2 though it really gets sloppy in the end. So I had to pick up the novel. :)

I didn't expect much but I was a bit dissapointed. I didn't regret it though.

Writing exciting action for overpowered horsemen is not easy I guess because everyone knows that Death just has to swing the scythe (or two scythes, or the scythe is now a hammer, and now a spear, and now a big scythe again) and everybody dies. Also every injury can be healed in no time... yeah, that
I read this because i wanted to see more of war and get to see/read what he'd be like around his siblings and while the book is more centered around death he does shine through at times. But for me Death steals the show as does dust! Death and dust had me grinning they are just so fun to read about, the horses even have a great personality which i never even considered in the games much.

The descriptions of the locations really thrilled me so detailed and disturbing. The book helps us understand
Rocki S.
I recently started playing Darksiders the game which compelled me to buy this Kindle book when I discovered it on Amazon. The game is quite thrilling and hope the book would be too. It met my expectations fantastically and without spoiling my game.

If you're familiar with the game, then this novel will please you. Death, the leader of the Four Horsemen of the Apocalypse, is quite the snarky fellow you don't want to mess around with. His lines are the best in the book and makes reading this novel
You can find the full review over at The Founding Fields:

Shadowhawk reviews the first tie-in novel to the popular Darksiders video game series.

“Smart and witty, this is the kind of video game tie-in fiction that I absolutely love to read, but find precious little of in the wild” ~The Founding Fields

In my review of James Swallow’s Deus Ex: Icarus Effect, I remarked on how common it was for most video game novelisations to so utterly miss the mark, and just
Lee Broderick
I hadn't read any licensed fiction since some of the Drangonlance books in the early nineties, so this was a bit of a leap of faith for me. In truth, what I found was better than I feared and no worse than I expected. The story blazes along at a fair lick, with action sequence after action sequence - somewhat revealing of the IP's origins - and this kept my interest. The characters (or, at least, some of the characters) I already knew before reading this - that's why I picked it up, afterall - a ...more
Superb story - wish there were more of these to read/listen to. Having played the games, the best part for me was imagining the characters, both old and new, in an expanded Darksiders universe set outside of the game narrative. The introduction of new plot elements amidst characters and realms already familiar was seamless. And our heroes - Death and War, side-by-side, trying to solve a problem with world-ending consequences, and still managing to bicker as siblings do. Very well written.
I really didn't think I would like this but I've been using Overdrive to listen to audiobooks and the list is kinda sparse so I decided to give it a try. The narrator's voice was strange, to dramatic and it made it seem even cheaper than the fact that this was a book written about a video game. Also there was a LOT of fighting.

BUT I ended up really liking it. I really enjoy the whole "politics of Heaven and Hell" thing. I enjoyed it more in God's Demon but this was still a lot of fun, just ligh
Sean Mcginn
I thought this book was great. It managed to pull off a fun and lighthearted tone even with the gloomy settings and the dark story arc. The action scenes were amazing and overall fun to read. I love the games and this book really did them justice. Definitely worth checking out.
Dr. Jonny
I loved this book and read it for a good 2 months. I found it somehow relatable. I really enjoyed how it took the reader in depth into the darksiders lore and i definitely plan on playing the games again now knowing about some of the things the characters went through.
Şerban Cârjan
Not the best writing, but better than I expected
A lot of fun! A good light read, although it's much better enjoyed if you're familiar with the video game series. It fills in the blanks nicely for those that are being introduced to the Darksiders' universe. I wish there had been a bit more scenes with the other two Horsemen, Fury and Strife, as I thought the interactions between all four Horsemen were particularly interesting (and entertaining as well). All in all, a pretty solid novel that gives you some extra backstory on all the goings-on o ...more
Tio Bones
Well Im reading this at the moment but I'm a huge Darksiders fan (huge as I pre-ordered the collectors edition for the second game and and the first game when it came out. So its safe to say that I have high expectations for this book.

Note: this book is a tad easy to put down. I'm not really hooked, for all my love for Darksiders and all.

Final Notes: the book wasn't amazing. Far from it. I dislike the Ari Marmell's writing style and Im pretty sure I wont read any of her book again. I'm still pum
While I love the games this book was just meh. The author used too many descriptive and wordy words. So much so that it pulled me out of the story many times. I grew bored several times but stuck with it because I love the world so much.
Michael Alexander Henke
The book overall wasn't bad, but for some reason I just couldn't get into it. I have been pretty busy, but I can usually find time to read. Regardless, the good thing this book does is get me excited for the Darksiders II game next week, which I suppose is its purpose anyway. I really hope some of the characters, items, and concepts from this book show up in the game, I know I'll be looking for them.
Very good extension of the game itself giving a glimpse into the characters that are brought to life in the video game. Had a hard time with the book at first due to how dark the majority of the worlds that were visited are but, given that this fantasy world exists prior to the creation of man, it seems to work. Action sequesnces are very well written and the characters are very well done.
I've never played the game and still enjoyed the world and story. I listened via Overdrive. The voice of the man reading the story was pleasant. So pleasant I thought I might fall asleep. I needn't have worried. The man speaks in a cadence that is hard to ignore. I found it very distracting at times, it even carried on when he was doing the dialog.
Still enjoyed it though!
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ePub availability 1 3 Aug 05, 2012 10:07PM  
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Ari Marmell was born in New York, moved to Houston when he was a year old, moved to Austin when he was 27, but has spent most of his life living in other worlds through a combination of writing and roleplaying games. He has been writing more or less constantly for the last dozen years, though he has only been paid for it the past five. He is the author of multiple roleplaying game supplements incl ...more
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Thief's Covenant (Widdershins Adventures, #1) False Covenant (Widdershins Adventures, #2) Vampire: The Requiem (nWOD) The Conqueror's Shadow Agents of Artifice (Magic: The Gathering: Planeswalker, #1)

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“Creation is quite impressionable. Everyone leaves a trail of their actions. And everyone, however wise, however powerful, however immortal, makes mistakes.
All it requires is the patience to wait for them. And you'll find no one, in all Creation, quite so patient as Death.”
“Your sarcasm is unwelcome here, Horseman," the Crowfather rasped at him. "Pity. It seems determined to follow me everywhere.” 3 likes
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