Critical Path: How to Review Videogames for a Living
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Critical Path: How to Review Videogames for a Living

4.13 of 5 stars 4.13  ·  rating details  ·  55 ratings  ·  3 reviews
Critical Path: How to Review Videogames for a Living will tell you what you need to know and what you need to do to make a run at this career, for real. This includes how to write compelling reviews, how to pitch yourself as a writer, how to tackle some tricky ethical quandaries, and yes, even how to get free games. Based on Dan Amrich’s own experience as a game journalist...more
Paperback, 332 pages
Published February 15th 2012 by TripleTorch
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Allen Adams

“Critical Path: How to Review Video Games for a Living” is the best kind of guidebook - the kind written by someone who has already scaled the mountain that you hope to climb. Dan Amrich knows plenty about all facets of the business. But perhaps most importantly, he can write and write well.

Anyone out there who dreams of reviewing video games (or reviewing anything, really) professionally should own a copy. Let Dan Amrich help you find your way along the “...more
Nathan Meunier
Dan brings a lot of experience, insight, and wisdom to the subject of being a game critic. Critical Path is an interesting, entertaining read with lots of great info for aspiring game journalists. The focus here is primarily on writing game reviews and working on staff for a game publication. Freelancing is covered to a far more limited extent than I would have liked, but I enjoyed Dan's approach and pleasant writing style.
Quite a comprehensive and humorous guide for getting into the business of reviewing games and getting paid for it! Even helpful for those who don't get paid to do it, as I write for a small gaming website. Reading through this book made me take a closer critical look at the way I write my reviews and I hope will make them better for readers!
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