Marvel Heroic Roleplaying Basic Game

Marvel Heroic Roleplaying Basic Game

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3.88 of 5 stars 3.88  ·  rating details  ·  69 ratings  ·  16 reviews
Experience the pulse-pounding action and nail-biting drama of the Marvel Universe at your gaming table. It's one thing to stop an alien invasion or throw down with the Juggernaut, but sometimes you have to make the hard choices when you're saving the world. With the Marvel Heroic Roleplaying Game books, that great power and great responsibility is yours! Based on the accla...more
Paperback, 234 pages
Published April 17th 2012 by Margaret Weis Productions (first published February 14th 2012)
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John
Edit: Having played this a few times now, I'm raising my rating. My earlier comments on the game's weaknesses remain, but have been rendered unimportant in actual play, while the game's strengths shine through.

This is an interesting set of rules. More so than previous versions of the Cortex Plus system, this one is very much a merger of the Cortex and FATE rules. Without having actually used the rules to play a game yet, I think that they will do a good job of capturing the feel of the comic boo...more
Jaime
Es un juego de rol basado en Marvel. Tiene un sistema genérico que merece una prueba, ya que tiene algunas mecánicas que debo probar antes de poder dar un veredicto.
Lo bueno es que tiene un sistema de eventos (Módulos oficiales) en el que se incluyen personajes Marvel y se van actualizando según el evento. Por ejemplo, tiene un mini evento basado en Break out (post House of M) y el siguiente evento es Civil War. Entre ambos actualizan a Iron Man y varios personajes. No sé si sacarán eventos con...more
Michael Holland
This is not the first time we have seen Marvel Comica cross over into the world of table top role playing games. However I believe this to be the first time we gave seen this mingling of hobbies accomplished with such great success. Never before have I seen a game which can capture the feel of a good comic book (of any genre) while at the same masterfully handling the diverse kind of cast one expects to find there. Street level heroes stand side by side with gods and the mechanics work. They mak...more
Ben
Having played a lot of D&D, I was very interested to play this game due to the difference in game play. With no board and rules that allow you to jump from pannel to pannel as if in a comic book, it was something that sounded very odd to me. After playing through the first scenario a few times, I found that it actually allowed players for more control of the action and allowed them to do what they wanted. As long as you can explain what skills you are using to do a task, you can do it (Again...more
Maxwell Heath
The system is a lot more narrative focused than most other games I'm familiar with, but I feel like that works well for a game based on comic books. While the rules section is short compared to many other RPGs, I feel that it does a good job covering everything. Although I haven't yet read the Breakout comic (I do plan to do so soon, thanks to reading this), I think it was a good choice for a first scenario. It includes a fair amount of action, some interesting information, and lots of plot hook...more
Nick Carter
I was in love with this for almost the beginning.

I'm a Marvel fanboy. Have been since I can remember. It's no surprise that I've got a bias for anything that captures the flavor of the genre so well. The mechanics were all new to me when I read this.

I've since absorbed a good bit of Fate (via the amazing kickstarter for Fate Core) and I can say this system has a lot more in common with that than with vanilla Cortex. Aspects in Fate are Distinctions in MHR, and stress tracks are vaguely similar b...more
Eric
This game was poorly written. The rules themselves once teased from the text provide a cinematic way to play a super-hero campaign, but should you need to look something up from the rules having an electronic copy is the only way to find things. The rules are poorly organized and hidden inside large blocks of text. The graphics are pretty, but given that it is a game about comic books, it should have fantastic knock-out art.
Moe
Just re-read this in prep for a game I'm running in under an hour.
I'm currently in love with this game. It is, by far, the best game I've ever played in at re-creating the feel of a Marvel comic. The system is a mix of traditional game and story game, kind of like a FATE light. It sounds confusing and complex at first but once you start playing it flows very well and the learning curve isn't nearly as steep as it seems.
Daymond
Pretty book, I'll give them that, but I think this game really needed a little more direction. Plus the dice rolling system is way to fiddly and complex, especially for new players. It could have been so much better.
Jeph Lewis
This book is brilliant, not just because my name is in it, but also because it's exemplary of how to build a story-driven game.

Buy this boooooooook. Buy it!
Lukas
The book's organization leaves a lot to be desired, but the game itself seems well-crafted and fun.
David Brzezinski
My low grade is not a comment on how the book is written, but more on the game play rules themselves.
Frank Jarome
On paper, probably the best comic book game I've ever read, it seems like it really captures the "feel."

Plan on playing it soon to see if it's as awesome in play as it is on paper
Cliff Riseborough
Seems like an interesting system. I don't have near enough knowledge of the Marvel universe to ever actually consider running in (and the list of villains in there is WEAK), but at $12 for a used copy it was worth a read.
David Chmielewski
I'm not sure if this is a tremendously versatile system or needlessly complex.
Shannon Lewis
loved it. Great way to role pay. Not trad rpg but very very well done.
Eric
Apr 25, 2013 Eric marked it as to-read
Shelves: not-read
Janus
Mar 24, 2013 Janus is currently reading it
Shelves: rpg, superheroes
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201367
I am an expatriate New Zealander who fell in love with an American and moved to the USA in 1996. We are now married and have two boys. I've fulfilled my lifelong dream to become a game designer and writer and live a pastoral existence here in Saint Paul, Minnesota. I'm eager to get started on my next novel when I'm not working as an independent contractor for publishers like Margaret Weis Producti...more
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