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Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books)
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Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books)

4.19  ·  Rating Details ·  58 Ratings  ·  4 Reviews

This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft’s Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you’ll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning fo

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Paperback, 392 pages
Published February 6th 2012 by Maker Media, Inc (first published January 13th 2012)
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Kevin Kirkhoff
Jan 09, 2013 Kevin Kirkhoff rated it really liked it
Recommended to Kevin by: Dave Overland
Shelves: macintosh
This was a really good book in that it was very easy to install a few libraries and an SDK and take off running...or posing. The author (Greg Borenstein) made it very easy to read and understand. He used OpenNI, SimpleOpenNI, and a language called Processing to very quickly and easily begin interfacing with a Kinect. I did this on my Macintosh, so I had to use an Xbox Kinect instead of a Windows Kinect.

Each chapter either built on the previous one or one from several chapters back. It explained
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Steve Teeri
Mar 25, 2014 Steve Teeri rated it it was amazing
I wanted to take the dip into using the Microsoft Kinect for custom video installations and video games for a while. Seeing this book and reading through its chapters, it seemed like a good place to take the plunge into Kinect hacking. Being published by O'Reilly as part of their Make series, I felt like it would be a well vetted and tested resource on the subject. My hopes were all realized in a number of projects described and tested out in my library's makerspace. There are some technical hoo ...more
Fabian
Aug 28, 2013 Fabian rated it really liked it
You can get pretty much everything you need to get started with Kinect from this book, but you need to take some things into account.
First, this book was written mostly for beginners with commercial operative systems,the installation part for Linux based OSs is pretty much "deal with it yourself" oriented. For most 32-bit computers this is not much of a problem, but it might get messy with 64-bit ones.
The other thing, this book is based on the old libraries of OpenNI, not the new ones. If you
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Marc
Jun 11, 2012 Marc rated it really liked it
Shelves: tech
Libro perfecto para aprender a usar el Kinect, con la libreria openNI, solo encuentro 2 problemas:
1- solo esta para programar en processing (java)
2- no ensenya toda toda la libreria de kinect de openNI, un cookbook estaria muy bien.

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