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Designing Mobile Interfaces
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Designing Mobile Interfaces

2.83 of 5 stars 2.83  ·  rating details  ·  23 ratings  ·  4 reviews
With hundreds of thousands of mobile applications available today, your app has to capture users immediately. This book provides practical techniques to help you catch—and keep—their attention. You’ll learn core principles for designing effective user interfaces, along with a set of common patterns for interaction design on all types of mobile devices.

Mobile design special
Paperback, 584 pages
Published December 3rd 2011 by O'Reilly Media (first published January 1st 2011)
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A great introduction to the basics of information design and interaction design in the context of mobile devices. It's not about pushing design innovation to the bleeding edge, but it's about the tried-and-true basics which are the underpinnings you need to nail down before you can effectively reach that bleeding edge.

Experienced designers: You won't find any big surprises here, but it's a useful reference book to use when trying to remember a best practice for a specific design question relatin
Jesse Richards
Most boring way to learn mobile interface patterns possible. Some parts of the appendix were interesting, but the main bulk of the text just outlines every possible UI pattern in excruciating detail. Would have been better to do a 2-page spread for each pattern, with large visuals and simple Do's and Don't's.
Mar 28, 2012 Ethan rated it 4 of 5 stars
Shelves: ui-ux
Good reference book, but not something you want to read cover to cover. Definitely good to read before using any particular mobile design pattern, as you have probably not thought of everything about that pattern. The editors did, tho.

The book will be useful for a few years.
Damien Leri
The focus seems obscure, as if its audience includes people designing smartphone hardware. And the book misses the more innovative types of mobile interfaces such as the way new ipad apps are using gestures.
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