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Indie Game Development Survival Guide

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3.75 of 5 stars 3.75  ·  rating details  ·  8 ratings  ·  0 reviews
This text details the process of designing, developing and self-publishing games for the PC. Whether you are a programmer, an artist or sound engineer, this book teaches how to lead an independent game project, explaining how to take a game idea from design through to publication on the Internet.
Paperback, 384 pages
Published September 1st 2003 by Charles River Media (first published August 1st 2003)
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551878
David Michael is a software developer and a writer. Some days, he’s a writer and a software developer. Other days, he’s an amateur photographer. Because, really, who is the same person every day?

David is the designer and developer of The Journal (www.davidrm.com/thejournal/), personal journaling software for Windows. He has also designed and developed video games, and has written two nonfiction bo
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