52nd out of 61 books — 59 voters
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Software Creativity 2.0
"This book is written from a powerfully felt, personal perspective: that software construction is primarily a problem-solving activity; that all problem-solving requires creativity; that software problem-solving is deeply complex, perhaps more deeply complex than any other activity; and that, therefore, software problem-solving requires the ultimate in creativity." --Rober ...more
Paperback, 484 pages
Published November 27th 2006 by Developer.* Books
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Too often pragmatic concepts in software fall victim to zealot practitioners whose ideology includes panacean promises of one-click programming and ideas that good process guarantees a good product regardless of personnel. Too many people still promote their ideas and methodologies as cure-alls. These people treat software as a franchise with a factory-line assembly and replaceable parts. It is anathema for many to think of software as a creative endeavor. However, this idea that software develo ...more
At times a bit too repeaty (seemingly due to the essays being written separately and so an introduction may briefly summarise the concepts just talked about in depth), abstract, humble, and open ended (e.g. to paraphrase: "here's a dichotomy, I don't know how to solve it and I'm not sure anyone else will soon find out either"). Also, I found some of the dichotomies presented to be false ones. Most notably the way process vs product was presented made it more about this particular process vs prod ...more
Very interesting look into the art & craft of software development. Should be required reading for the junior level develop who wants to transcend the divide and become a much better developer. Has great insights into the 'why' & 'what' of developing software, something most software books (and developers) frequently miss.
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