358th out of 2,386 books
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15,606 voters
Ruins (Pathfinder #2)
Rigg has the power to change the past. But nothing can prepare him for the future...
The adventure, suspense, and time travelcontinue in this second installment in the critically acclaimed New York Times and Publishers Weekly bestselling Pathfinder series.
...moreHardcover, 530 pages
Published
October 30th 2012
by Simon Pulse
(first published January 1st 2012)
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I started to read Ruins less than a day after I finished Pathfinder. Now, that’s 672 pages of time travel, followed by 544 more pages of time travel. These books are quite heavy, and require paying lots of attention.
I didn’t quite pay enough attention. The time abilities are so complicated, and since OSC said he made sure to defy all normal rules of time travel in fiction/theory, well, my small knowledge in the matter became null. For the most part I got what was going on, but if I had to explai...more
I didn’t quite pay enough attention. The time abilities are so complicated, and since OSC said he made sure to defy all normal rules of time travel in fiction/theory, well, my small knowledge in the matter became null. For the most part I got what was going on, but if I had to explai...more
Oof, this was a tough one. I actually forced myself to finish this after putting it down day after day. I remember really enjoy Pathfinder, but this one was a clunker. I think Orson Scott Card is a brilliant writer but sometimes brilliance does not translate well on the page. And sometimes writer's views on things get a little heavy handed. This is one such book. Card has put a lot of political and religious rhetoric into this book. Sure he weaves it into the story, but you can tell these are hi...more
I just....couldn't get through it. Orson Scott Card has a pattern of writing AMAZING first books that totally blow me away (Ender's Game/Ender's Shadow, Pathfinder....) but then the rest of the series just slows down so much and/or gets sooooo politically deep that, while still interesting, just becomes no longer enjoyable for me to read. He is sooo talented and sooooo smart and his political theories and ideas are absolutely brilliant, but the books are just not my idea of "fun" reading. I real...more
There are a few times when we can see O.S.C brilliance, though they are to few and to far between to make this book anything more then an 1 star rating.
With Ruins it becomes clear what O.S.C is trying to create. He is trying to tell a story of species facing genocide. One cant help thinking that he tells us an alternative story of Enders game. This time we are the Buggers and we are trying to stop humanity from destroying us. Rigg tries fill the shoes of Ender Wiggin.
Ender wasnt allowed to mak...more
With Ruins it becomes clear what O.S.C is trying to create. He is trying to tell a story of species facing genocide. One cant help thinking that he tells us an alternative story of Enders game. This time we are the Buggers and we are trying to stop humanity from destroying us. Rigg tries fill the shoes of Ender Wiggin.
Ender wasnt allowed to mak...more
Original review posted on Book Revels
The story of Rigg continues in this second installment in the Pathfinder series. Rigg and his friends have left their home wallfold. Soon they discover the mysteries of other wallfolds as they race to prevent a devastating future for their planet, Garden.
Orson Scott Card is a master storyteller. I know this, and yet somehow I’m always amazed at the intricacy of his plots and the logistics of the worlds he creates. The first book in this series, Pathfinder, es...more
The story of Rigg continues in this second installment in the Pathfinder series. Rigg and his friends have left their home wallfold. Soon they discover the mysteries of other wallfolds as they race to prevent a devastating future for their planet, Garden.
Orson Scott Card is a master storyteller. I know this, and yet somehow I’m always amazed at the intricacy of his plots and the logistics of the worlds he creates. The first book in this series, Pathfinder, es...more
This book was amazing! The story is so deep and richly complex that I was very glad to find out that it is not the last book in the series (although for a time it seemed like things could have wrapped up in this book). Card's characters have their usual richness and philosophical depth and their personal conflicts are almost as engaging as the overall conflict.
I can't praise Card enough for how he manages time-travel. It is a wonder that he keeps track of all of the threads and effects, but it i...more
I can't praise Card enough for how he manages time-travel. It is a wonder that he keeps track of all of the threads and effects, but it i...more
Here is the review I posted on Audible.com
"A good follow-up, but could have been better"
What did I love best about Ruins?
I guess the characters and wanting to find out what happens with them after crossing through the wallfold.
What was the most interesting aspect of this story? The least interesting?
Finding out what's in the other wallfolds, but unfortunately you only learn about a few of them. The least interesting thing was maybe some of the needless banter between the characters.
What does the...more
"A good follow-up, but could have been better"
What did I love best about Ruins?
I guess the characters and wanting to find out what happens with them after crossing through the wallfold.
What was the most interesting aspect of this story? The least interesting?
Finding out what's in the other wallfolds, but unfortunately you only learn about a few of them. The least interesting thing was maybe some of the needless banter between the characters.
What does the...more
In Pathfinder, Rigg and Umbo learn about their time-shifting abilities and their world. They escape their own wallfold, the enclosed area of the planet Garden where they live, and learn there are in total 19 wallfolds. The history of Garden and the time-shifting abilities make Pathfinder a fascinating book, and this is continued in Ruins. Rigg and his friends visit several of the wallfolds, and what they find there is equally as imaginative as their abilities. The developments of mankind have be...more
I found this book to be a good sequel to Pathfinder. I do understand some other readers disdain for the characters bickering. I however, was not bothered by their childish thoughts and outbursts because they are in fact children. I think Orson Scott Card takes his time creating internal monologue for all the characters, which might seem tedious to read and get through, but I found it to be a nice way to make the characters seem the most real. Umbo deals with jealousy and resentment while Rigg st...more
The next review is of Ruins, the sequel to Orson Scott Card’s literary masterpiece, Pathfinder. And if it’s possible, this installment is even better than the original.
On a distant planet known as Garden, Rigg Sessamakesh has passed through the boundaries that the fear-inducing Wall imposes on his kingdom, while leading his small group of loyal companions into the unknown beyond. Outside of all they once knew, the group soon discovers the ruins of a long-forgotten, highly advanced human civiliza...more
On a distant planet known as Garden, Rigg Sessamakesh has passed through the boundaries that the fear-inducing Wall imposes on his kingdom, while leading his small group of loyal companions into the unknown beyond. Outside of all they once knew, the group soon discovers the ruins of a long-forgotten, highly advanced human civiliza...more
I enjoys Orson Scott Cards' books, and read most of them, but sometimes, in some of his books, his characters become too powerful, in a way. Plus, the main character in nearly every book he writes is a precocious teenage boy. They're the only ones who can do what they do, but have very little temptation to do evil with it. The character in Treason by the end was way too powerful, Alvin in his Alvin Maker books could change everything, and the boy in his other series he's writing, beginning with...more
I would not have enjoyed this book if I had not read the first in the series: Pathfinder. Again, Card's world-building is fascinating and his time travel mind-boggling. I had to reread more than one passage just to understand where he was coming from, but loved the demands on my imagination. The immaturity of certain characters and their egos were a bit trying at times, but not enough to make me want to give up on them (most of the time).
Unfortunately, this second book did feel like a "middle i...more
Unfortunately, this second book did feel like a "middle i...more
I think that a lot of the criticism of this book is unfounded. First, it's Orson Scott Card, and for whatever reason his writing style just sucks me in regardless of content. Unless it's several books into the Alvin Maker series. As such I'm somewhat biased.
However, this is one of Card's more complicated timelines with a lot of deep content. To include, according to everyone else, religious views and political views that Card pushes on the reader who is not able to detach their thoughts from the...more
However, this is one of Card's more complicated timelines with a lot of deep content. To include, according to everyone else, religious views and political views that Card pushes on the reader who is not able to detach their thoughts from the...more
Oh my I don't know how I read this whole book but I did, and to put it plainly is sucks...
I enjoyed Pathfinder #1... but this book was just bad...
Whats wrong with it you ask...
First the characters whine way to much, and they don't stop whining... and all they do is whine entire chapters are filled with nothing but whining
Second the characters become unlikable... because of the whining...
Third the preaching... wow there are pages and pages of the preaching about the authors opinion... and some...more
I enjoyed Pathfinder #1... but this book was just bad...
Whats wrong with it you ask...
First the characters whine way to much, and they don't stop whining... and all they do is whine entire chapters are filled with nothing but whining
Second the characters become unlikable... because of the whining...
Third the preaching... wow there are pages and pages of the preaching about the authors opinion... and some...more
Ruins is Orson Scott Card's followup to Pathfinder. Rigg and his companions have passed through the Wall and entered a world much bigger than anything we saw in the previous book. Beyond that, I won't try to describe the story because, one, it would sound absurd in summary form, and two, it's so complicated I'm not sure I could explain it if I wanted to. But Card's gift is that he can ground the most fantastical stories by telling them through the eyes of his very relatable characters. The meat...more
I enjoyed this book. I am personally a philosophy and sci-fi nerd, so don’t read it if you hate philosophy and need a lot of action. In the first book, you don’t know that characters as well, but in this one Card really develops them a lot more. I ended up hating half of them. Umbo’s ceaseless grumbled kind of ruined it for me and Param was just unbearable. All of the incessant grumbling between the Rigg, Umbo and Param got on my nerves at times. Loaf seemed to be the only voice of reason and he...more
Nov 25, 2012
Barb Middleton
rated it
3 of 5 stars
·
review of another edition
Shelves:
science-fiction
In French class I could never roll my "r's" properly so my teacher would have me practice holding my lips together and blowing air out to make a sputtering sound. I never could make my lips sound like a motor boat. I ended up spitting all over the desk and sputtering all right. Sputtering... I can't take it anymore. I'm sputtering at this book the same line. I finished it, but was relieved when it ended. If you love philosophy, physics science, genetics, epidemiology, sociology, biology and lots...more
Book 2 of the Pathfinder series...and Jared & I have decided that Card is brilliant in writing the first books of his series (Ender's Game, Alvin Maker, Homecoming) then just kind of starts sucking. It's all about how the characters think & feel & bitch & whine. Card still weaves an interesting story to keep you reading, but they just never seem to have the excitement of the first book. After YEARS of reading Card, I have no idea why it took us this long to realize it. This book...more
I agree with many of the reviews of this series. I really loved the creation of this world in Pathfinder but felt like it went splat in Ruins. The characters became more annoying than anything else and the storyline just dragged. I am not sure will even read the last book in this series because I don't really care about it. The first book was more from Rigg's POV while Card tries to branch out in this one to show different POVs. I think he should have stayed with a limited POV. There isn't much...more
Word of the day: Including.
Long Story Short: The crew from [Book: Pathfinder] travel all over garden trying to figure out what they are supposed to be doing while also trying to figure out who's boss.
This book should be called Lies, because all of it everyone lying to everyone else. The mystery is in sorting out the lies. In that way Ruins is very much like a procedural. There are a lot of good ideas, by making 19 wallfolds Card has given himself ample worldbuilding opportunities. I'm still geek...more
Long Story Short: The crew from [Book: Pathfinder] travel all over garden trying to figure out what they are supposed to be doing while also trying to figure out who's boss.
This book should be called Lies, because all of it everyone lying to everyone else. The mystery is in sorting out the lies. In that way Ruins is very much like a procedural. There are a lot of good ideas, by making 19 wallfolds Card has given himself ample worldbuilding opportunities. I'm still geek...more
Rigg leads Umbo, Param, and his friends into the other walls to explore them with the hopes of finding a way to prevent the destruction of Garden that will happen in about two years. They visit three more of the folds and meet some people that they thought were lost. A lot of questions are answered, but many more are raised and at the end the novel we will clearly need to read at least another book to find all the answers. I enjoyed this novel more than the previous one because it wasn't slowed...more
I am a big fan of Card, but this book just did not get it for me. The previous book which is the lead-in to this one was good and laid the groundwork for a great followup book. It told us that the ships arrived on the planet Garden and we learned that 19 separate worlds were created. But as the group made their way out of the first one, they never went to any more than two other worlds. Now unless Card plans a couple follow up books to continue the tale, this book lost a grand opportunity to pro...more
In Pathfinder, Rigg and Umbo learn about their time-shifting abilities and their world. They escape their own wallfold, the enclosed area of the planet Garden where they live, and learn there are in total 19 wallfolds. The history of Garden and the time-shifting abilities make Pathfinder a fascinating book, and this is continued in Ruins. Rigg and his friends visit several of the wallfolds, and what they find there is equally as imaginative as their abilities. The developments of mankind have be...more
Rigg and his friends have finally passed the Wall into Vadeshfold. They believe that they will find a safe haven, invisible to the eyes of the people who want to kill them. But there are new dangers that are exotic to them. They soon discover that Vadesh-- the wallfold's expendable-- is untrustworthy, but they cannot even overcome their issues and trust each other. They learn that there is a danger fast approaching towards Garden. They must learn to trust one another, learn to control their time...more
This is the second book in Pathfinder series. The background: earth sends a ship to colonize another planet and it encounters difficulties. Before it jumps through hyperspace, its computers make 19 calculations, each off just a fraction, that, because of the pilot's inherent ability to manipulate time, create 19 different ships that head to the planet, but 11,000 years in the past. Each of the ships crashes into the world and a country/land area is created around it with walls that people cannot...more
Well, Card managed to disembowel another promising series. Unlike the Alvin Maker series, which holds itself together for the first few books, he ruins this one in book two.
I have a few theories as to why such a talented, intelligent author can't tell a coherent series story. I think the main reason is that as his characters and plot lines are running through his head, they become more complicated and realistic to him. (This is great for us, because we get fully flushed out characters and satisf...more
I have a few theories as to why such a talented, intelligent author can't tell a coherent series story. I think the main reason is that as his characters and plot lines are running through his head, they become more complicated and realistic to him. (This is great for us, because we get fully flushed out characters and satisf...more
This book drove me crazy! It annoyed me. I liked it. I didn't like it. It wore me out with time travel and causalities. I couldn't follow them or figure half of them out despite Mr. Card's lengthy attempts to explain them all. The mistrust and questioning all the characters had of everyone's motives made me wonder how they could make decisions at all sometimes, bordering on paranoia. And these 3 children got under my skin so much with their immaturity (okay, they are kids, I get it) but I actual...more
Está bien, muchos recordaréis que
Pathfinder
me dejó el regusto de encontrarme de nuevo con algo parecido a Las naves de la tierra, y muy alejado de Ender,a pesar de tener en común todos el tema del joven que busca encontrar su destino. Ruinas se mantiene en esta misma esfera, acercándose más a ese retelling de la Biblia que es Las naves de la tierra que a las aventuras del joven soldado. No me cabe ninguna duda de que cualquiera que adore el estilo de Card tendrá en este libro otro motivo más...more
This book was a great follow up to the first book in the series, _Pathfinder_. It was great timing, too, because I was coming down with the flu, and then I remembered that this book was supposed to come out soon, and I checked the library and they had just gotten it in. Yay! :) Definitely helped me take my mind off of being sick. And it is always fun to knock through a book in a day and a half.
This book had a similar feel to the first book. It doesn't go into as much detail about time manipulati...more
This book had a similar feel to the first book. It doesn't go into as much detail about time manipulati...more
Card continues the story that began in Pathfinder. Rigg, his sister Param, and his best friend Umbo use their abilities as time-shifters to manipulate the world around them and to discover secrets that are being kept from them. They are told that Garden, the world they live on, will be destroyed by humans from Earth in the near future. They must find out all they can about the various Wall-folds (Garden is separated into many sections) develop a plan to save Garden. The story is told in alternat...more
| topics | posts | views | last activity | |
|---|---|---|---|---|
| i hope this is as good as the first book! | 4 | 47 | Oct 09, 2012 12:37pm |
Orson Scott Card is the author of the novels Ender's Game, Ender's Shadow, and Speaker for the Dead, which are widely read by adults and younger readers, and are increasingly used in schools.
Besides these and other science fiction novels, Card writes contemporary fantasy (Magic Street, Enchantment, Lost Boys), biblical novels (Stone Tables, Rachel and Leah), the American frontier fantasy series Th...more
More about Orson Scott Card...
Besides these and other science fiction novels, Card writes contemporary fantasy (Magic Street, Enchantment, Lost Boys), biblical novels (Stone Tables, Rachel and Leah), the American frontier fantasy series Th...more
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“Could you possibly be a little more incoherent?" asked Olivenko. "There are bits of this I'm almost understanding, and I'm sure that's not what you have in mind.”
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“Oh, people get used to so many things," said Vadesh, "if only they give them selves a chance.”
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