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Приемы объектно-ориентированного проектирования. Паттерны проектирования.
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Приемы объектно-ориентированного проектирования. Паттерны проектирования.

4.12 of 5 stars 4.12  ·  rating details  ·  5,406 ratings  ·  198 reviews
В предлагаемой книге описываются простые и изящные решения типичных задач, возникающих в объектно-ориентированном проектировании. Паттерны появились, потому что многие разработчики искали пути повышения гибкости и степени повторного использования своих программ. Найденные решения воплощены в краткой и легко применимой на практике форме. Авторы излагают принципы использован ...more
Paperback, 368 pages
Published 2010 by Питер (first published 1994)
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I don't like it as much as I used to, as I've found that using dynamic languages (ruby, perl, etc) made many of the design patterns unnecessary. Still, when I first read this book it changed the way I thought about software design and I remember my friend and I frantically re-writing huge chunks of our codebase to throw in several design patterns. I recall being amazed at seeing good, reusable solutions to problems we kept encountering.

Anyways, if you're not using Java/C++/other "static" languag
I know this is an unpopular opinion, but I think the concept of a design pattern is just this side of bogus.

Part of the issue is that the languages the industry has chosen have weak powers of abstraction and thus these patterns seem necessary. Perhaps it's becoming a cliche (or became one 10 years ago?), but I'm sure some haven't yet been exposed to this thought: in a decent language like Lisp, most of these design patterns are trivial. The patterns are only there to make up for the problems wi
Noah Coad
A must have primer for any developer working with object oriented code. While it was a decent read from front-to-back (though a bit long), it is even more useful as a reference. Some of the terms are outdated by today's coding conventions, but the principles still apply and it is a fair exercise in mentally converting between the lingo used in the book and what you may be familiar with in C#, Java, or another OOP. One interesting aspect is that you can immediately start to see what programming p ...more
Matt Hooper
Jun 03, 2007 Matt Hooper rated it 4 of 5 stars  ·  review of another edition
Recommends it for: Software developers
This is the classic software design patterns book.

Much of this material is assumed knowledge in many development shops so a understanding of this book is very valuable. However, there seems to be a design pattern mania and some developers take the information in this book a bit too literally and assume these patterns are inflexible. The patterns themselves are of value but the bigger take away from this book is how to solve problems with object oriented languages. This is an excellent resource f
The examples are somewhat out of date. The code can be a bit hard to follow because of this.

Some of the design patterns aren't really design patterns.

You can learn the the basics from this, though, so it's useful. Just be sure to read this with some more knowledgeable programmers so they can explain when the book doesn't.
Adnan Ali
Read to understand patterns, but please think for yourself when you code.
Erika RS
Design Patterns is a very important reference and its contents are also important, but it is a rather dull book to read. This is mainly because the bulk of the book contains a catalog of patterns. Like most catalogs, it works better when you come to it looking for something specific.

I have two main criticisms of the patterns themselves, both of which stem more from the time the book was written than from any inherent problems with the patterns. First, each pattern contains a list of benefits and
I'd recommend this book to any Object-Oriented programmer who wants to be even remotely familiar with the approaches being used to write production systems these days... The Design Pattern based approach to software engineering has definitely caught on, and if you aren't familiar with at least the basic patterns, *you need to be* - not only to they make logical sense, but real development teams use the pattern names often, in discussions amongst multiple developers, to describe the systems/conce ...more
Ahmed Salem
Beautiful Book for very complicated topic for developers and software architects. I liked the first chapter of introduction very much. and one of the best trends I have learned from this book is that, "You don't have to use all design patterns in the software you are making, just use what you think it is useful for the current situation and purpose of the current software you are working on now".
Mark Miller
I got this book as part of a job which had me programming in C++. I found it very helpful in understanding how to effectively use C++ so that it didn't kill me. It provides a vocabulary such that you can deal with data in a metalanguage of sorts, at least among colleagues (not in the sense of metaprogramming).

As time has passed, I've looked at Design Patterns in a new way. The introduction to the book is worth a read, even if you don't quite get the significance of it. If people would only take
Design Patterns is required reading for all object-oriented designers, developers, and architects who want to improve and streamline their design skills. This book will open your eyes and teach you how to utilize widely accepted and standardized design patterns to implement efficient solutions for frequently encountered design challenges. You'll immediately recognize multiple instances within your own projects in which design patterns would have improved efficiency and reuse within the architect ...more
Francesco Abeni
This is definitely a book worth reading.

The most difficult thing in it is not to understand the patterns themselves, but the underlying object-oriented knowledge. In other words: you won't understand patterns if you don't understand object-oriented programming. So, in some ways, this book will teach you OOP even more than it will teach you patterns.

Another drawback is in the examples. There's been a huge evolution since the book was written, and the current web applications are quite different
Elliott Bignell
This is one of the small selection of books that belongs within arm's reach of any OO developer's desk. Example code is written in C++, but the patterns are applicable to any fully-featured object-oriented language, which includes C++, Java, Smalltalk and C#, just to name a few salient examples. It catalogues the 23 now-classic solutions to object-oriented software design problems whose utility and generality have proven them worthy of a pattern name.

What may be less widely appreciated in the so
Kyle Smith
This is the classic book in Object-Oriented software design. I read this book recently as I found myself not understanding patterns people were discussing and it was eye-opening in a lot of ways. The examples are in C++ and/or Smalltalk and I don't know Smalltalk at all, however the authors spend a lot more time explaining principles in detail so the code examples serve only to support those.

This book is *not* for people new to software development, and it will just serve to confuse newbies. Onc
I'm making a shift towards the classics and in doing so going through many of the books recommended by individuals who have been in a field for 5-10 years. For software architecture, this is a highly recommended book and for good reason. It is a recipe books for higher-level software patterns focusing on object-oriented programming and loose coupling. For a novice, reading this book gave me better insight into my own poor design choices (too much inheritance) and gave me insight into some better ...more
Max Savchenko
Подавляющее большинство частных архитектурных задач объектно-ориентированного проектирования, с которыми разработчик ПО сталкивается в своей деятельности, уже когда-то кем-то было решено. Рассматривайте эту книгу, как некий каталог, в который стоит заглянуть перед началом построения вами очередного архитектурного велосипеда. Но ни в коем случае не воспринимайте содержимое этой книги в качестве некой догмы, которой необходимо неукоснительно следовать. К паттерну проектирования можно прийти в проц ...more
Ahhhh ... design patterns. Most software engineers have probably used several of the patterns in this book without even realizing it. Still, I found it to be a useful validation of some of my design approaches as well as a valuable resource for streamlining my design. Reading it cover to cover will put any software architect in a position to solve many design issues faster than they may have otherwise.
Alex Allain
The best part of this book is the description of design principles. The list of patterns (which take up most of the book) are really just concrete examples of those principles in action. You may find yourself referring to those lists in the future, however, for inspiration. Definitely useful to have around at all times as a reference.
Carl-Erik Kopseng
This book serves well as a reference, but do yourself a favor by not attempting to read it cover to cover. It is not exactly bustling with life and great prose. There are far better books to teach you the concepts. Head First Design Patterns spring to mind; a truly modern classic IMHO. When I need more detail, I turn to this.

Some have raised criticism that modern, dynamic languages such as Ruby, JavaScript or even LISP (50 years in the making, still box fresh!), makes "design patterns" obsolete
John Chilton
This book is a classic, you should read through it and it should sit on your bookshelf. But you should also read something newer and more accessible on design patterns as well, I recommend Head First Design Patterns.
I used this fairly extensively as a reference guide, rather than reading it front to back. Coding without using the patterns outlined in this book is a mistake, your code will be easier to write, understand and run.
Mohammad Shaker
Although an old one, it's a very good book. Maybe the best on design patterns. The joy you feel when you read it and discover that you have implemented the solution by yourself before is really enriching.
Jul 16, 2008 Ed rated it 2 of 5 stars  ·  review of another edition
Recommends it for: n00b developers
Shelves: work
Cliche at this point. In Java some of these, like Singleton, are actually anti-patterns. Most developers with 5-10 years OO development experience should already know these anyway.
Ivo Stoykov
Classic in computer literature. Clear, very well structured and useful book. A must read for everyone interested in software development.
Otis Chandler
The classic computer science book.
Este libro presenta un catálogo de varios patrones de diseño orientado a objetos, los cuales son usados comúnmente en sistemas y en frameworks de desarrollo. Se considera que este libro ha sido influyente en el campo de diseño orientado a objetos desde su publicación en 1995.
Para el programador novato es un "must-read": resume soluciones a problemas comunes en el diseño de sistemas orientados a objetos, describe las condiciones bajo las cuales es útil hacer uso de estas soluciones y las consecue
This is the granddaddy of software design patterns. It documents 23 designs that tend to show up everywhere in object-oriented software. This book is profound. It has radically reshaped the whole industry. Programmers have become accustomed to developing in terms of the patterns outlined in this book. New programming languages have incorporated many of the patterns into their standard libraries, and even the language constructs themselves. For these reasons, it's really impossible to give this b ...more
If you do anything with software, Design Patterns (the religion of 1995-2000) have wormed into your work. I was a fan in 95 and I'm still a fan; I'm glad the patterns by the "Gang of Four" (as this book and its authors are known) have permeated the larger dev community.

So you've seen these patterns in other, better books. You've read later books with different sets of patterns. you probably own a beat-up copy of the GoF book.

Get the CD anyway, even though you won't actually read it cover-to-cove
This book is considered one of the "bibles" of object-oriented programming, and with good reason. It presents a catalog of generalized solutions to general programming problems. These solutions are written in such a way as to make them modular and maintainable while encapsulating the logic into central areas to prevent simple changes from affecting your entire code base. Alternatively, many of these design patterns can be used to add functionality to existing code when you would otherwise be rec ...more
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