Ghouls of the Miskatonic (Dark Waters #1)
The problem I had with the story is trying to place the setting and characters. It was suppose to take place in 1928, yet the way the author was describing some characters it felt like modern da ...more
I knew I wasn't going to get the best book ever, because licensed titles are rarely the domain of extraordinary authors. I figured my love of the Arkham Horror franchise would smooth over any gaps in prose or plotting. Unfortunately, it wasn't so.
I'm not sure quite where things went awry in Ghouls of the Miskatonic. I have a vague suspicion it's to do with the characters - frankly, calling them cardboard is a bit insulting to cardboard. And there are just too man ...more
Though I do warn you, if picking up this Arkham Horror book--"Ghouls of the Miskatonic"--is your introduction to the world of Lovecraft, Arkham Horror and the Cthulhu Mythos, be prepared to be a bit confused.
I like to think to think that the Arkham Horror series takes place in an alternate version of the Cthulhu mythos where all of the depressing things about the twenties (racism, sexism, etc.) are drastically reduced and the monsters, rather than being hid away, are everywhere but simply ignored. In the first regards, it reminds me of the Society for Creative Anachronism. In the second, it reminds me of a theme park ride.
From a Lovecraftian purist perspective, it fails in two other ways: The tone ...more
New York Times’ bestselling author, Graham McNeill, is a tremendous writer, b ...more
When I first saw this novel, I was pretty sure that it was going to be another role-playing game tie-in novel. I was pleasantly surprised. While the beginning is a bit slow, once we get past the introductions of all the characters the action begins to pick up. It turns out to be a well-written novel that could very well have been written without the Arkham Horror imprint. As you may well learn if you've read one or two of my reviews, I'm a fan of horror author H.P. Lovecraft. Of course that's a...more
The first few chapters are nearly unreadable, full of endless descriptions of the buildings of Arkham (I've already seen the game art, I don't need to read a full description of the wings of the library/science building). The pace really picks up after that. The scene in the commercial is actually pretty good (a rare, bright spot of decent writing!). The monsters and Ancient Ones appear As Promised.
The prose is full of b ...more
General fans of H.P. Lovecraft may not. This book is not historically accurate for the 1920's time period, some of the language and actions of the characters are a bit off as well. If you are like me and ...more
A varied group of investigators look into the murder and mutilation of college girls in 1926 Massachusetts, which leads them into conflict with a hidden cult, inhuman creatures, and a mysterious evil mastermind who won't be explained until the next book. The writing is bris ...more
I do think it could have benefited from tighter editing. It never really spoils things but the occasional questionable metaphor, repeated simile, etc. did cause me to raise an eyebrow a few times too many. Given the book's premise there's an air of silliness about it as all the usual Mythos suspects are lined up for inspection, like a pilot episode clamouring for an audience.
The problem is that by the end I really enjoyed it. For the most part the chara ...more
It tells a very straightforward "Lovecraftian" stpry, full of action, monsters, co-eds, bootleggers, professors, etc. All the hallmarks of a great weird tale are there, and the one trip to "another dimension" was ...more
When the Kindle preview ended, I'd been introduced to six point-of-view characters, none of whom seemed to be actually doing anything. If there's a plot here, it's much too slow in arriving.