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World of Greyhawk (Advanced Dungeons & Dragons Boxed Set)

4.1  ·  Rating Details ·  277 Ratings  ·  5 Reviews

...A world where bandit kings raid from their remote stronghold;
...A world where noble elves fight savage invaders and where bold knights wage war on the terror of Iuz;
...A world scarred by a vast Sea of Dust, across which drift lost memories from the awful forgotten past.

Enter a World of Wonder & Intrigue...

Fantasy Game Setting for a pano
Boxed Set, 128 pages
Published March 3rd 1984 by TSR, Inc. (first published 1980)
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David Sarkies
Dec 13, 2012 David Sarkies rated it really liked it
Shelves: game
The original fantasy RPG world
13 December 2012

This was probably one of the first canned RPG worlds that I got my hands on. I won't go into too many details about how I got my hands on it, needless to say that I was a teenager and that when somebody dared me to do something and I believed I could do it, I did it. Of course I am much older now, and I have no idea where the original copy of this game world went, but the fact that it disappeared is probably for the better.

This was the world that G
Jul 26, 2008 Terence rated it liked it
Shelves: sf-fantasy, rpgs
This is, of course, the granddaddy of all preconceived RPG worlds. Again it gets 3 stars because I love reading the back story and poring over the maps.

Unfortunately, Gygax had a dreadful ear for names: Verbobonc, Grazz't, Hepmonaland.

I do remember that my friends and I invented a miniatures game based on Greyhawk.
Aug 20, 2012 Larry rated it it was ok
Nowhere near as readable, fun, or full of reusable plots, hooks, and characters as I remember the early 1990s "Forgotten Realms" boxed set being. My copy didn't have a map, so the place settings were confusing. Overall I found it lacking any sort of narrative to hang onto, and it dived far too deep into trivial obscurities.
Sep 28, 2009 Rob rated it it was amazing
Shelves: fantasy, rpg-based
Not everyone's favorite world, but I liked it, truthfully better than I did Waterdeep. Of course, having first read Andrea Norton's Quag Keep didn't hurt.
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Oct 16, 2008
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Jul 03, 2012
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Ernest Gary Gygax was an American writer and game designer, best known for co-creating the pioneering role-playing game Dungeons & Dragons (D&D) with Dave Arneson in 1974, and co-founding the company Tactical Studies Rules (TSR, Inc.) with Don Kaye in 1973.

After leaving TSR, Gygax continued to author role-playing game titles independently, including another gaming system called Lejendary
More about Gary Gygax...

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