Understanding Comics: The Invisible Art

Understanding Comics: The Invisible Art (The Comic Books #1)

4.09 of 5 stars 4.09  ·  rating details  ·  26,413 ratings  ·  850 reviews
Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of comics and cartooning.
Paperback, 224 pages
Published April 27th 1994 by William Morrow Paperbacks (first published 1993)
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Mon


Great book, but I'm too annoyed to give it four stars.

It's amateurish, but I believe if you're aware of how great a book is while you're reading it, it's not working at its best. You can go 'oh wow that's such a clever way to illustrate this idea, and the text is so effective', but it's a bit like reading an instruction manual, and nothing personal or particularly poignant. I guess the idea is to understand the basic structure and potential of comic art, but must it be so academic and dry? The...more
Miss Michael
Sep 28, 2008 Miss Michael rated it 4 of 5 stars Recommends it for: comics fans, artists (of all varieties), future comics fans . . .
Recommended to Miss Michael by: Matt. And Matt.
I really appreciate that this book exists. It's nice that something was created to help people understand the language of comics, what they are, what they can be, what makes them special, and so forth.

That said, there are parts which are a little convoluted (Chapter 2, I'm looking at you), and there are parts that are a little dated by now (such as the chapter on color, which I think has come a long way since the early '90s, particularly due to the use of computers). But there are so many parts...more
Inggita
Aug 25, 2007 Inggita rated it 4 of 5 stars Recommends it for: comic lovers
amazing homage to an art form as old as the carved stories on borobudur temples and the papyrus scrolls of pharaoh - the unassuming geeky guide dissects the media format (worthy of mcluhan) and history of comic and walks us through its tiniest elements to be able to fully appreciate it as an art form - down to the technical and philosophical levels - not just comic but also how human mind works to allow the storytelling to happen through sequencing, line, and meaning... all the things we take fo...more
Christy
Oct 06, 2008 Christy rated it 3 of 5 stars Recommends it for: fans of comics and graphic novels
Recommended to Christy by: Matthew V and the GNL
I love the idea of this conversation more than I love the application--at least in this book. While I find the concepts themselves fascinating, I found the book tedious. The overall art and style employed by McCloud just wasn't compelling to me. I really struggled to finish this book.

But as I said, the conversation is a good one, and the concepts explored--particularly the role of the reader and the required brain work involved in reading comics--were interesting. I'm glad this book is out ther...more
Imogen
Well, I also think this book was brilliant, just like everybody else. I was like, 'how could he possible have two hundred and fourteen pages of things to say about comics?' but then I'd heard it was brilliant for so long from so many people that I gave it a shot. And it is just theory! It's like reading Roland Barthes or somebody, but in comics, which makes it easier/more fun, which I think is in keeping with Mr. McCloud's idea that comics are the best thing in the whole universe. I mean, some o...more
oriana
Holy shit! I'm starting a graphic novel book club!! This is our inaugural book and I'm so excited!!!

We had our first meeting today, and in addition to saying terribly intelligent things about comics and eating mini-cupcakes and laughing at my dogs, we also picked a name for our (accidentally all-female) group: Jugs & Capes. I know you're very jealous.

Anyway, I was extremely impressed by this book. I can tell that Scott McCloud thinks that he is terrifically important and probably a genius, b...more
Tara
Dec 05, 2008 Tara rated it 3 of 5 stars
Shelves: comics
this book was intriguing, but also annoying. a comic book about comics! what a great idea! i wanted it to be better than it was.

ultimately, i'm glad i read it, but only to the extent it identified a bunch of interesting topics/themes that i'm now inclined to think about on my own as i read more comics (and reflect on the ones i've already read)--i.e. issues of time, motion, panel sequence, reader perception, artistic style etc. but on the whole i was not thrilled with mccloud's own exposition an...more
Shark
Mar 17, 2008 Shark rated it 5 of 5 stars Recommends it for: everyone -- not just comic book fans
FASCINATING book!

I'd heard excellent things about this book ever since I got into comics way back in 1993, but never decided to sit down and read it until a few months ago. It took me a week to go through it (reading a bit every night before bed), but it's honestly a pretty quick read. Most people could probably get through it in a couple of hours.

What I found in the pages of this book is an excellent explanation of what happens to us as we read comics, how our mind interprets information and th...more
Ryan
Jun 22, 2007 Ryan rated it 5 of 5 stars Recommends it for: disaffected college students
it's one of the best examples i've found of someone writing so specifically about a topic that the observations and implications become absolutely universal.

think about it: hamlet is completely consumed in his little world, and the stakes are all about what will happen to denmark and only denmark. and centuries later, we still perform the play and read it and think that that is us up there struggling with our problems, just with a different name.

this is what mccloud achieves here: he is so fixat...more
Joseph
Perhaps the best explanation of how a particular artistic medium works that I've ever seen. McCloud wrote this at a time when the artistic merit of comics/graphic novels was still in doubt in some corners, so clearly that animates a lot of the discussion. He really demolishes any doubt about their legitimacy, and in the process created quite a comic himself. Understanding Comics is one phenomenal piece of analysis and it's far more than just a treatise on one medium. His meditations on comic for...more
Russ
I have used this with my English 4 classes and will be using it next year with my Intro to the Graphic Novel course. This is a wonderful study in how the comic form of writing works. I think the graphic novel is going to become a more and more important form of literature. Just look at the movie scene lately and check out how many derived from graphic novels, and that is not just the superhero movies from Marvel and DC Comics.

McCloud deeply and thoughtfully explores how sequential art works on o...more
Jennifer
Jul 18, 2007 Jennifer rated it 5 of 5 stars  ·  review of another edition Recommends it for: graphic novel fans
Shelves: graphic-novels
Even if you're not interested in comics and graphic novels, McCloud's book might get you interested. Rather brilliantly, McCloud uses the medium of comics itself for a philosophical meditation on the nature and possibilities of comics. He does reflect a little bit on the prehistoric and pre-modern origins of comics, but this is not a history lesson. Rather, he explores the specific nature of comics as sequential art and the potential of the form to explore new modes of expression. It's really su...more
Kirsten
Jul 24, 2007 Kirsten rated it 4 of 5 stars Recommends it for: comic book beginners - know what you are getting into and how friggin cool it is!
Shelves: comics

A really good anatomy book for a medium that is (arguably) young, but has roots in so many other forms of art and literature. It's kind of a talking-head book, discussing an almost philosophical definition of comics (sequential art and writing), what that Means, and why COMIC BOOKS ARE A VALID FORM OF LITERATURE. Due to the pictures and basic explanations with a lot of examples, the talking-head's argument is not just easy to follow, it's even fun - it feels like an engaging PBS documentary. And...more
Jil
Mar 06, 2009 Jil rated it 4 of 5 stars Recommends it for: people interested in visual storytelling
Recommended to Jil by: Momo, Gregory Moss
Shelves: school, graphic-novel
I never had any intention of taking the graphic-novel class here at Brown, but I had every intention of taking my roommate's textbooks for class and reading them on my own time. I hadn't gotten around to it yet when my playwriting professor assigned a big, photocopied chunk of this to us for reading - "Though it's about comics," he said, "there's a lot to be learned here for playwrights, too."

I decided just to read the whole book, since my friend Momo had also read it and recommended it enthusia...more
Matt
What a fantastic introduction to the art of comics. Scott McCloud's work sets a new benchmark in comic art appreciation. The highly esteemed reputation this book enjoys is richly deserved. The tools he describes like the art pyramid and panel-to-panel types are a great place to start for comics critique and analysis. His explanation of the "invisible art" between panels, what he calls closure, is the clearest I've seen. I'd like to have seen more about how closure is different from say what Jacq...more
Morgan
Feb 17, 2009 Morgan rated it 5 of 5 stars Recommends it for: everyone
Recommended to Morgan by: Ron Regé, Jr.
As an artform, comics are not as invisible as they had been when McCloud's book first saw publication. The last decade has seen the legitimization of "the graphic novel" as credible literature in the American mainstream, something that Europeans and Japanese readers have known for far longer. Stateside, comics have long borne the stigma of the dross superhero-in-tights fare that kept the art in a literary Dark Age for half of the 20th century. The renaissance that began in the underground of the...more
R.
En bande dessinée, lorsque le dessinateur et le scénariste ont bien fait leur travail, paradoxalement ça ne se voit pas. Dans ce cas, on ne remarque pas une admirable transition ou des dimensions de cases particulièrement appropriées. Ce que le lecteur ressent reste au niveau de l'expérience de lecture, il va parler d'un rythme, d'une impression de fluidité. Bref on apprécie le résultat, l'effet produit et non les ficelles qui ont permis cette prouesse. C'est à cet endroit précis que réside l'ar...more
Samantha
A book that breaks comics down into vocabulary, gutters, time, line, color etc and covers a great deal of history on the subject. This book is a great resource and one that I'm sure I will reread, even if just to revisit specific chapters/ideas. Working in the library, there are only a few books I feel I need to own and this book would fall into that category.

It informs, entertains, inspires, explains, and reinforces some things that readers didn't probably know they knew. I highly recommend thi...more
Brian
I never thought I'd read a book that was this in-depth about the meaning and philosophy behind comics. From examining its historical roots (like Bayeux Tapestry) to what aren't comics (Family Circus isn't as it shows no sequential action in its single panel cartoons), to the pyramid of ideas, the use of color...it's mind blowing really.

Comics as an art form has longed needed its own history and practical book, and this is the best. Even the loftiest of concepts are laid out succinctly and clearl...more
Eric
This one's a classic, of course. There were many eye opening moments to me in here. The part about the cartoon face being a representation of how we see ourselves really blew my mind, especially that when we see two dots and a line that, not only can we make a face out of it, we have to. And how the more simplistic the representation, the more universal it is to the reader. I also like how he illustrated how our minds fill in the space between panels to create our own continuity.

With comic art b...more
Newengland
What I love about this book is how reverently its author, comic writer Scott McCloud, treats the subject. Comics? An underappreciated genre that's looked down upon as pedestrian in every way -- something for the masses only? Not when an author explains the genre as if he were a professor and comics were the erudite topic of his course.

You learn the nitty (and, as required by law, the gritty) about comics, panels, word balloons, gutters (the space between panels), time, motion, icons, symbols, h...more
Karolina
Let me clear something up: the audience for this book is EVERYBODY --- the average person. The audience of this book is not just the professionals or aspiring artists. This speaks to someone who may know absolutely nothing about comics, or even hates comics for being 'low art' and presumably about (what can be seen as) childish, ridiculously colourful super hero GI Joes. This book is for someone who might see comics as just 'doodling' and 'fantasizing'. If this book was more for professionals an...more
Carla
Apr 20, 2012 Carla rated it 5 of 5 stars
Shelves: bd
Li por recomendação insistente do meu filho Rodrigo. Tinha ele 14 anos e andava mergulhado no "Manga". Eu, demasiado ocupada com trabalho e sem vontade de "bonecada" resisti até não ter desculpa.
Este livro está agora na m/mesinha de cabeceira (o chão do meu lado da cama)e quando sinto vontade de ganhar rapidamente perpscpetiva de vida para o meu quotidiano, dou-lhe uma olhadela. Preenche-me imediatamente.
Como hoje, quanto o li de manhã e voltei à noção inteira do que é um "intervalo" ou uma "f...more
Lars-Christian Elvenes
Understanding Comics by Scott McCloud is a very different type of books compared to most books I read, and it was very interesting.



Understanding Comics is written as a Comic, for the most part in black and white, with the exception one section. Even though the book is getting a few years old, it has a lot to offer.



Scott McCloud takes the reader through several perspectives of comics, from the history of comics, the use of symbols, the different types of drawing (American comics vs. Japanese man...more
Osvaldo
This is an indispensable and fundamentally exhaustive exploration of the comics medium presented in the medium itself. While it presents some fairly complex ideas of "how comics work" McCloud uses the medium itself to good effect to demonstrate his meaning.

I, do however, have to take issue with his strangely vociferous insistence that one panel cartoons are not comics - while I loathe the Family Circus as much as the next thinking person, I think McCloud is too hung up on the literal need for se...more
Terry
A professor who actually uses graphic novels in her class --gasp!! innovation!?!?--recommended this book to me. I enjoyed it quite thoroughly, although my one tiny quibble is that it is almost twenty years old and thus clearly does not address twenty years' worth of graphic art and novels and their popularity around the world. Time for a new edition! Separate from that, this is a very serious work of literary theory, really. Well, a blend of literary theory and visual art theory. I could see thi...more
Wordwizard
A very enjoyable, entertaining, and interesting examination of form and function in comics. I need to re-read SANDMAN now to fully appreciate how creative it is with form, composition, shading, style, speech bubbles--even the way motion lines are used is a very conscious choice.

I'd recommend this book to anyone who is interested in comics, whether they're just beginning to be intrigued by them or already a fan.

**Note: I'm using the word "comics" as McCloud does, to mean "juxtaposed pictoral and...more
Janice Williams
This was an outstanding book. For anyone who appreciates cartoons or comics. It really sheds light on how we perceive stories told in sequence through line, expression, color--why we related more to some styles than others, how our brains interpret iconic images...along with some art history... There is so much info in this book that after reading a library copy, I am purchasing a copy for my home library. I know I will refer to it again when illustrating childrens books.

I also, in a completely...more
Federiken Masters
Mar 03, 2010 Federiken Masters rated it 4 of 5 stars  ·  review of another edition Recommends it for: Todo el mundo.
Recommended to Federiken by: Pablo Sacher
Me dijeron que Scott McCloud es muy buen teórico de la historieta, pero bastante malo como historietista. A mí me cuesta creerlo porque este ensayo sobre comic es uno de los comics más entretenidos, didácticos y mejor armados y pensados que he leído, aunque también se encarga de bolacear (o de sobreinterpretar demasiado) a veces. Después tengo que subir la edición en tapa dura que me prestó el gran Pablo Sacher. Y ahora que lo conseguí de Astiberri, a ver si me lo releo en algún momento.
Julie
This was one of the books recommended by Dan Pink (A Whole New Mind). I suppose it might be a cheat, considering that it's written, appropriately enough, in comic book format. But that's also the point. McCloud argues convincingly that comics don't need to be juvenile or amateurish. Just because that's the way most people think of them does not mean that's all they are. This is old news to anyone who's read Neil Gaiman's Sandman series or Art Spiegelman's Maus, but it's still the prevailing view...more
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Understanding Comics: The Invisible Art (Paperback)
Understanding Comics: The Invisible Art (Hardcover)
Understanding Comics (Paperback)
Understanding Comics: The Invisible Art (Hardcover)
Understanding Comics (Hardcover)

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Scott McCloud (born Scott McLeod) is an American cartoonist and theorist on comics as a distinct literary and artistic medium.
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“Art, as I see it, is any human activity which doesn’t grow out of either of our species’ two basic instincts: survival and reproduction.” 5 people liked it
“By stripping down an image to its essential "meaning", an artist can amplify that meaning in a way that realistic art can't.” 1 person liked it
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