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Ruins (Pathfinder #2)

3.86 of 5 stars 3.86  ·  rating details  ·  6,208 ratings  ·  649 reviews
When Rigg and his friends crossed the Wall between the only world they knew and a world they could not imagine, he hoped he was leading them to safety. But the dangers in this new wallfold are more difficult to see. Rigg, Umbo, and Param know that they cannot trust the expendable, Vadesh — a machine shaped like a human, created to deceive — but they are no longer certain t ...more
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Published October 30th 2012 by Brilliance Audio on CD Unabridged (first published January 1st 2012)
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Community Reviews

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Oof, this was a tough one. I actually forced myself to finish this after putting it down day after day. I remember really enjoy Pathfinder, but this one was a clunker. I think Orson Scott Card is a brilliant writer but sometimes brilliance does not translate well on the page. And sometimes writer's views on things get a little heavy handed. This is one such book. Card has put a lot of political and religious rhetoric into this book. Sure he weaves it into the story, but you can tell these are hi ...more
Ezra Mccalment
I think that a lot of the criticism of this book is unfounded. First, it's Orson Scott Card, and for whatever reason his writing style just sucks me in regardless of content. Unless it's several books into the Alvin Maker series. As such I'm somewhat biased.

However, this is one of Card's more complicated timelines with a lot of deep content. To include, according to everyone else, religious views and political views that Card pushes on the reader who is not able to detach their thoughts from the
This book was amazing! The story is so deep and richly complex that I was very glad to find out that it is not the last book in the series (although for a time it seemed like things could have wrapped up in this book). Card's characters have their usual richness and philosophical depth and their personal conflicts are almost as engaging as the overall conflict.

I can't praise Card enough for how he manages time-travel. It is a wonder that he keeps track of all of the threads and effects, but it i
Oh my I don't know how I read this whole book but I did, and to put it plainly is sucks...

I enjoyed Pathfinder #1... but this book was just bad...

Whats wrong with it you ask...

First the characters whine way to much, and they don't stop whining... and all they do is whine entire chapters are filled with nothing but whining

Second the characters become unlikable... because of the whining...

Third the preaching... wow there are pages and pages of the preaching about the authors opinion... and some
I just....couldn't get through it. Orson Scott Card has a pattern of writing AMAZING first books that totally blow me away (Ender's Game/Ender's Shadow, Pathfinder....) but then the rest of the series just slows down so much and/or gets sooooo politically deep that, while still interesting, just becomes no longer enjoyable for me to read. He is sooo talented and sooooo smart and his political theories and ideas are absolutely brilliant, but the books are just not my idea of "fun" reading. I real ...more
Leah (Jane Speare)
I started to read Ruins less than a day after I finished Pathfinder. Now, that’s 672 pages of time travel, followed by 544 more pages of time travel. These books are quite heavy, and require paying lots of attention.

I didn’t quite pay enough attention. The time abilities are so complicated, and since OSC said he made sure to defy all normal rules of time travel in fiction/theory, well, my small knowledge in the matter became null. For the most part I got what was going on, but if I had to explai
Ruins is Orson Scott Card's followup to Pathfinder. Rigg and his companions have passed through the Wall and entered a world much bigger than anything we saw in the previous book. Beyond that, I won't try to describe the story because, one, it would sound absurd in summary form, and two, it's so complicated I'm not sure I could explain it if I wanted to. But Card's gift is that he can ground the most fantastical stories by telling them through the eyes of his very relatable characters. The meat ...more
Ruins confused me.

At the end of Pathfinder, our gang of time-travelers had passed through the Wall, with all the possibilities of a new Wallfold ahead of them. The premise of an untrustworthy robot was a reasonably good one. Then the facemask thing happened, and I got confused.

Now, I'm a reasonably intelligent person. I've read a lot of science fiction and fantasy, including most of Card's other novels, and rarely found myself not understanding anything that happened. But pretty much from the po
Barb Middleton
In French class I could never roll my "r's" properly so my teacher would have me practice holding my lips together and blowing air out to make a sputtering sound. I never could make my lips sound like a motor boat. I ended up spitting all over the desk and sputtering all right. Sputtering... I can't take it anymore. I'm sputtering at this book the same line. I finished it, but was relieved when it ended. If you love philosophy, physics science, genetics, epidemiology, sociology, biology and lots ...more
I was so excited to read this book because I really enjoyed Pathfinder. It was disappointment. There was so much philosophy and theories- not to mention the confusion of the time travel. The characters were constantly lecturing each other with these grand thoughts and ideas. Most of the characters were extremely annoying- especially Param, and unlike Umbo, she never redeems herself. This reminds me a little of the Ender Series, in how the first book draws you in with great characters and plot, b ...more
As much as I disliked pathfinder, I actually rather enjoyed ruins. To me, the struggle to get through pathfinder seemingly was in order to introduce ruins. The world building and theory building was mainly to allow ruins to flow freely, which it did. I finally began to grasp exactly how the time travel aspects worked, and that meant I was able to engage with the characters and this made the novel rather enjoyable. The uniqueness of the said world, and the characters involved make this series an ...more
A bit of a disappointment after Pathfinder (perhaps I rate it lower than deserved because of the disappointment). Feels like a second book in a trilogy - not much really happens, the end is vague, and there is too much bickering amongst the characters. Hopefully the next book in the series will also follow the standard trilogy pattern and provide more excitement and closure.

Although I generally enjoy a multi-character personal narrative with views into their internal thought process, somehow it
Ed Tinkertoy
I am a big fan of Card, but this book just did not get it for me. The previous book which is the lead-in to this one was good and laid the groundwork for a great followup book. It told us that the ships arrived on the planet Garden and we learned that 19 separate worlds were created. But as the group made their way out of the first one, they never went to any more than two other worlds. Now unless Card plans a couple follow up books to continue the tale, this book lost a grand opportunity to pro ...more
There are a few times when we can see O.S.C brilliance, though they are to few and to far between to make this book anything more then an 1 star rating.

With Ruins it becomes clear what O.S.C is trying to create. He is trying to tell a story of species facing genocide. One cant help thinking that he tells us an alternative story of Enders game. This time we are the Buggers and we are trying to stop humanity from destroying us. Rigg tries fill the shoes of Ender Wiggin.
Ender wasnt allowed to mak
I found this book to be a good sequel to Pathfinder. I do understand some other readers disdain for the characters bickering. I however, was not bothered by their childish thoughts and outbursts because they are in fact children. I think Orson Scott Card takes his time creating internal monologue for all the characters, which might seem tedious to read and get through, but I found it to be a nice way to make the characters seem the most real. Umbo deals with jealousy and resentment while Rigg st ...more
Horroble, horrible sequel. I had to force myself to finish. The characters regress to a childish mindset and do nothing but squabble over petty, irrelevent things and the older companions become static to a point where you don't have to read the dialogue, you already know how they'll react, not to mention this completely erases the characters we came to know in the previous book as if they were cloned without their personalities intact.

I read a SUMMARY of this book after I finished reading the
Nowhere near the book Pathfinder is. Card seems to have gone out of his way to disappoint the reader. The first person narrative is poorly executed, the time travel element is overused (the reader is forced to read the same scene repeatedly with minimal variation) and the characters I liked in Pathfinder are all developed in ways that make them despicable. I thought this series was going to be like the Shadow series, unfortunately it is another one about some boring misunderstood alien species. ...more
Och. What is it about this series that hurts my brain so much? The first third dragged but then it got seriously interesting and then I tore through it.

So excellent! I really do find that Card may have bent more of his brain energy towards this series than the somewhat declining Ender's Game series. So good!
Thoughts so far: blah blah blahty seriously can't go more than a paragraph without the characters getting into a new ten-page argument (either philosophical or childish). So boring and annoying! It buries the cool take on time travel in tedium. Also...all of the arguments are essentially repeats of previous arguments, and all of the characters are so flat and soooooo annoying. Everyone is always blushing ALL the FREAKING time. Doesn't Card have another reaction he can use?

Ok, serious
Well, Card managed to disembowel another promising series. Unlike the Alvin Maker series, which holds itself together for the first few books, he ruins this one in book two.
I have a few theories as to why such a talented, intelligent author can't tell a coherent series story. I think the main reason is that as his characters and plot lines are running through his head, they become more complicated and realistic to him. (This is great for us, because we get fully flushed out characters and satisf
Rigg and his friends have finally passed the Wall into Vadeshfold. They believe that they will find a safe haven, invisible to the eyes of the people who want to kill them. But there are new dangers that are exotic to them. They soon discover that Vadesh-- the wallfold's expendable-- is untrustworthy, but they cannot even overcome their issues and trust each other. They learn that there is a danger fast approaching towards Garden. They must learn to trust one another, learn to control their time ...more
In Pathfinder, Rigg and Umbo learn about their time-shifting abilities and their world. They escape their own wallfold, the enclosed area of the planet Garden where they live, and learn there are in total 19 wallfolds. The history of Garden and the time-shifting abilities make Pathfinder a fascinating book, and this is continued in Ruins. Rigg and his friends visit several of the wallfolds, and what they find there is equally as imaginative as their abilities. The developments of mankind have be ...more
If you go on Amazon and look at the reviews for this book,or simply read the reviews here, they inevitably mention their disappointment; Orson Scott Card writes FANTASTIC first novels (Ender's Game, Pathfinder), and then--the argument goes--lets the reader down with the second installment, which "sucks."

I beg to differ. Sure, Card does write fantastic first novels--but this particular second novel isn't a flop. It may not be a gamechanger the way, say, Ender's Game was and is, but it's a good,
The next review is of Ruins, the sequel to Orson Scott Card’s literary masterpiece, Pathfinder. And if it’s possible, this installment is even better than the original.

On a distant planet known as Garden, Rigg Sessamakesh has passed through the boundaries that the fear-inducing Wall imposes on his kingdom, while leading his small group of loyal companions into the unknown beyond. Outside of all they once knew, the group soon discovers the ruins of a long-forgotten, highly advanced human civiliza
David Damiano
(Originally posted:
Ruins by Orson Scott Card was a fun book to read despite its scientific complexity that is often apparent in books by Scott Card. This was the sequel in the Pathfinder series. My overall impressions of this book while reading was that while it was complex, it was much easier to read than its predecessor Pathfinder.

The characters in this book are much less complex than they are in Of Mice and Men and for this reason I only gave this book
I enjoyed this book. I am personally a philosophy and sci-fi nerd, so don’t read it if you hate philosophy and need a lot of action. In the first book, you don’t know that characters as well, but in this one Card really develops them a lot more. I ended up hating half of them. Umbo’s ceaseless grumbled kind of ruined it for me and Param was just unbearable. All of the incessant grumbling between the Rigg, Umbo and Param got on my nerves at times. Loaf seemed to be the only voice of reason and he ...more
Wojciech Golowkow
While the first book was very fresh and interesting, this one fails in every detail.
The story is moving with an amazingly slow pace, is predictable and has no novelty whatsoever.
But the worst of all are the character's introspections. The three main characters are constantly pondering their choices and no part of their running in circles is spared to the reader. It really made me want to put the book down numerous times.

I can't help the feeling that this is yet another series designed solely for
This review has been hidden because it contains spoilers. To view it, click here.
Maybe I've read too much by this author, but where I usually speed through his works, I found myself working to read this. His characters, regardless of which novel he is working on, all seem to be the same person, e.g. Gideon=Cole=Alvin=Rigg=Umbo=Ender=Peter=Bean=Mack Street, etc. Everyone speaks with the same sarcastic bantering voice.

Don't get me wrong. Orson Scott Card is a brilliant man, and his plots are huge and imaginative. This particular book was not so engaging as some of his previous
This was a pretty good book. But I definitely have a few reservations:
1. I got confused a few times. All the time-travel theory and physics were hard to really get. Maybe I'm just dumb.
2. There were parts that were written really well and the characters were great, and other parts that seemed rushed.
3. The potty talk. Really?! Come on Orson Scott Card, it's been a long time since you wrote Ender's Game, can you grow up and ditch the talk about poop and peeing while time-travelling? Seriously.
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i hope this is as good as the first book! 5 57 Aug 24, 2013 12:45PM  
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Orson Scott Card is the author of the novels Ender's Game, Ender's Shadow, and Speaker for the Dead, which are widely read by adults and younger readers, and are increasingly used in schools.
Besides these and other science fiction novels, Card writes contemporary fantasy (Magic Street, Enchantment, Lost Boys), biblical novels (Stone Tables, Rachel and Leah), the American frontier fantasy series Th
More about Orson Scott Card...

Other Books in the Series

Pathfinder (3 books)
  • Pathfinder (Pathfinder, #1)
  • Visitors (Pathfinder, #3)
Ender's Game (The Ender Quintet, #1) Speaker for the Dead (The Ender Quintet, #3) Ender's Shadow (Ender's Shadow, #1) Xenocide (The Ender Quintet, #4) Children of the Mind (The Ender Quintet, #5)

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