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Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media
by Mizuko Ito, Matteo Bittanti, Heather A. Horst — published 2009 — 2 editions |
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Living and Learning with New Media: Summary of Findings from the Digital Youth Project
by Mizuko Ito, Heather A. Horst, Matteo Bittanti — published 2009 — 3 editions |
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Personal, Portable, Pedestrian: Mobile Phones in Japanese Life
— published 2005 — 2 editions |
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Engineering Play: A Cultural History of Children's Software
— published 2009 — 2 editions |
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Fandom Unbound: Otaku Culture in a Connected World
by Mizuko Ito , Daisuke Okabe , Izumi Tsuji — published 2012 |
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Engineering Play: A Cultural History of Children's Software
— published 2009 |
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“...rather than assuming that education is primarily about preparing for jobs and careers, what would it mean to think of education as a process of guiding kids' participation in public life more generally, a public life that includes social, recreational, and civic engagement.”
― Mizuko Ito, Living and Learning with New Media: Summary of Findings from the Digital Youth Project
― Mizuko Ito, Living and Learning with New Media: Summary of Findings from the Digital Youth Project
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