<?xml version="1.0" encoding="UTF-8"?>
<GoodreadsResponse>
	<Request>
		<authentication>false</authentication>
		    <method><![CDATA[]]></method>
	</Request>
	<author id="201603">
  <name><![CDATA[OpenGL Architecture Review Board]]></name>
  <link><![CDATA[http://www.goodreads.com/author/show/201603.OpenGL_Architecture_Review_Board]]></link>
  <fans-count type="integer">0</fans-count>
  <followers-count type="integer">0</followers-count>
  <image_url>http://www.goodreads.com/images/nophoto/nophoto-U-200x266.jpg</image_url>
              
  
  
  <books>
        <book id="351523">
  <id>351523</id>
  <title><![CDATA[OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.4, Fourth Edition]]></title>
  <authors>
    <author>
      <name><![CDATA[OpenGL Architecture Review Board]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/201603.OpenGL_Architecture_Review_Board]]></link>
    </author>
        <author>
      <name><![CDATA[Dave Shreiner]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/77689]]></link>
    </author>
        <author>
      <name><![CDATA[Mason Woo]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/77690]]></link>
    </author>
      </authors>
  <average_rating>3.87</average_rating>
  <ratings_count>15</ratings_count>
  <published>2003</published>  
  
</book>
        <book id="351522">
  <id>351522</id>
  <title><![CDATA[OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2 (5th Edition) (OpenGL)]]></title>
  <authors>
    <author>
      <name><![CDATA[OpenGL Architecture Review Board]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/201603.OpenGL_Architecture_Review_Board]]></link>
    </author>
        <author>
      <name><![CDATA[Dave Shreiner]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/77687]]></link>
    </author>
        <author>
      <name><![CDATA[Mason Woo]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/77688]]></link>
    </author>
      </authors>
  <average_rating>3.50</average_rating>
  <ratings_count>4</ratings_count>
  <published>2005</published>  
  
</book>
        <book id="946153">
  <id>946153</id>
  <title><![CDATA[Opengl Programming Guide: The Official Guide to Learning Opengl, Version 2.1]]></title>
  <authors>
    <author>
      <name><![CDATA[OpenGL Architecture Review Board]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/201603.OpenGL_Architecture_Review_Board]]></link>
    </author>
        <author>
      <name><![CDATA[Dave Shreiner]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/95025]]></link>
    </author>
        <author>
      <name><![CDATA[Mason Woo]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/95026]]></link>
    </author>
        <author>
      <name><![CDATA[Jackie Neider]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/1640362]]></link>
    </author>
        <author>
      <name><![CDATA[Tom Davis]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/1640363]]></link>
    </author>
      </authors>
  <average_rating>4.50</average_rating>
  <ratings_count>2</ratings_count>
  <published>2007</published>  
  
</book>
        <book id="2946468">
  <id>2946468</id>
  <title><![CDATA[OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition) (OpenGL)]]></title>
  <authors>
    <author>
      <name><![CDATA[OpenGL Architecture Review Board]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/201603.OpenGL_Architecture_Review_Board]]></link>
    </author>
        <author>
      <name><![CDATA[Dave Shreiner]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/407681]]></link>
    </author>
      </authors>
  <average_rating>4.00</average_rating>
  <ratings_count>1</ratings_count>
  <published>2004</published>  
  
</book>
        <book id="3684632">
  <id>3684632</id>
  <title><![CDATA[OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version 1.2 (3rd Edition) (Opengl)]]></title>
  <authors>
    <author>
      <name><![CDATA[OpenGL Architecture Review Board]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/201603.OpenGL_Architecture_Review_Board]]></link>
    </author>
      </authors>
  <average_rating>3.00</average_rating>
  <ratings_count>1</ratings_count>
  <published>1999</published>  
  
</book>
        <book id="1922053">
  <id>1922053</id>
  <title><![CDATA[Opengl Reference Manual: The Official Reference Document for Opengl, Release 1]]></title>
  <authors>
    <author>
      <name><![CDATA[OpenGL Architecture Review Board]]></name>
      <link><![CDATA[http://www.goodreads.com/author/show/201603.OpenGL_Architecture_Review_Board]]></link>
    </author>
      </authors>
  <average_rating>0.0</average_rating>
  <ratings_count>0</ratings_count>
  <published>1993</published>  
  
</book>
      </books>
</author>
</GoodreadsResponse>