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  <id>60623</id>
  <name><![CDATA[McKenzie Wark]]></name>
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  <id type="integer">369873</id>
  <isbn>0674015436</isbn>
  <isbn13>9780674015432</isbn13>
  <text_reviews_count type="integer">8</text_reviews_count>
  <title>
    <![CDATA[A Hacker Manifesto]]>
  </title>
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  <link>http://www.goodreads.com/book/show/369873.A_Hacker_Manifesto</link>
  <average_rating>3.64</average_rating>
  <ratings_count>36</ratings_count>
  <description>
    <![CDATA[<p> A double is haunting the world--the double of abstraction, the virtual reality of information, programming or poetry, math or music, curves or colorings upon which the fortunes of states and armies, companies and     communities now depend. The bold aim of this book is to make manifest the origins, purpose, and interests of the emerging class responsible for making this new world--for producing the new concepts, new perceptions, and new sensations     out of the stuff of raw data. </p><p> <em>A Hacker Manifesto</em> deftly defines the fraught territory between the ever more strident demands by drug and media companies for     protection of their patents and copyrights and the pervasive popular culture of file sharing and pirating. This vexed ground, the realm of so-called &quot;intellectual property,&quot; gives rise to a whole new kind of class conflict, one that     pits the creators of information--the hacker class of researchers and authors, artists and biologists, chemists and musicians, philosophers and programmers--against a possessing class who would monopolize what the hacker produces.     </p><p> Drawing in equal measure on Guy Debord and Gilles Deleuze, <em>A Hacker Manifesto</em> offers a systematic restatement of Marxist thought for the age of cyberspace and     globalization. In the widespread revolt against commodified information, McKenzie Wark sees a utopian promise, beyond the property form, and a new progressive class, the hacker class, who voice a shared interest in a new information     commons. </p>]]>
  </description>
<authors>
    <author>
    <id>60623</id>
        <name><![CDATA[McKenzie Wark]]></name>
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    <small_image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-50x66.jpg]]></small_image_url>
    <link><![CDATA[http://www.goodreads.com/author/show/60623.McKenzie_Wark]]></link>
    <average_rating>3.31</average_rating>
    <ratings_count>72</ratings_count>
    <text_reviews_count>15</text_reviews_count>
  </author>
  </authors>  <published>2004</published>
</book>

        <book>
  <id type="integer">104755</id>
  <isbn>0674025199</isbn>
  <isbn13>9780674025196</isbn13>
  <text_reviews_count type="integer">4</text_reviews_count>
  <title>
    <![CDATA[Gamer Theory]]>
  </title>
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  <small_image_url>http://photo.goodreads.com/books/1171524835s/104755.jpg</small_image_url>
  <link>http://www.goodreads.com/book/show/104755.Gamer_Theory</link>
  <average_rating>2.62</average_rating>
  <ratings_count>26</ratings_count>
  <description>
    <![CDATA[<p> Listen to a short interview with McKenzie Wark<br/> Host: Chris Gondek | Producer: Heron &amp; Crane  </p><p> Ever get the feeling that life's a game with changing rules and no clear sides, one you are compelled to play yet cannot win? Welcome to gamespace. Gamespace is where and how we live today. It is everywhere and nowhere: the main chance, the best shot, the big leagues, the only game in town. In a world thus configured, McKenzie Wark contends, digital computer games are the emergent cultural form of the times. Where others argue obsessively over violence in games, Wark approaches them as a utopian version of the world in which we actually live. Playing against the machine on a game console, we enjoy the only truly level playing field--where we get ahead on our strengths or not at all.  </p><p> <em>Gamer Theory</em> uncovers the significance of games in the gap between the near-perfection of actual games and the highly imperfect gamespace of everyday life in the rat race of free-market society. The book depicts a world becoming an inescapable series of less and less perfect games. This world gives rise to a new persona. In place of the subject or citizen stands the gamer. As all previous such personae had their breviaries and manuals, <em>Gamer Theory</em> seeks to offer guidance for thinking within this new character. Neither a strategy guide nor a cheat sheet for improving one's score or skills, the book is instead a primer in thinking about a world made over as a gamespace, recast as an imperfect copy of the game. </p>]]>
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    <author>
    <id>60623</id>
        <name><![CDATA[McKenzie Wark]]></name>
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    <link><![CDATA[http://www.goodreads.com/author/show/60623.McKenzie_Wark]]></link>
    <average_rating>3.31</average_rating>
    <ratings_count>72</ratings_count>
    <text_reviews_count>15</text_reviews_count>
  </author>
  </authors>  <published>2007</published>
</book>

        <book>
  <id type="integer">3576182</id>
  <isbn>1568987897</isbn>
  <isbn13>9781568987897</isbn13>
  <text_reviews_count type="integer">3</text_reviews_count>
  <title>
    <![CDATA[50 Years of Recuperation of the Situationist International]]>
  </title>
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  <small_image_url>http://www.goodreads.com/images/nocover-60x80.jpg</small_image_url>
  <link>http://www.goodreads.com/book/show/3576182.50_Years_of_Recuperation_of_the_Situationist_International</link>
  <average_rating>3.67</average_rating>
  <ratings_count>6</ratings_count>
  <description>
    <![CDATA[<p>From antiglobalist activists and corporate adbusters to online hackers and guerilla street artists, the influence of the Situationist International (SI) remains visible writ large across our contemporary cultural landscape. </p>  <p></p>  <p>In &quot;50 Years of Recuperation&quot; McKenzie Wark, the critically acclaimed author of A Hacker Manifesto, explores how our contemporary understanding of art, politics, and even reality itself has been shaped by these original culture jammers. Wark suggests not only what is still vital in the Situationist legacy but also how today’s provocateurs might pick up the thread of those who dared to negate their contemporary world as a whole and imagine it anew. </p>]]>
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<authors>
    <author>
    <id>60623</id>
        <name><![CDATA[McKenzie Wark]]></name>
    <image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-200x266.jpg]]></image_url>
    <small_image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-50x66.jpg]]></small_image_url>
    <link><![CDATA[http://www.goodreads.com/author/show/60623.McKenzie_Wark]]></link>
    <average_rating>3.31</average_rating>
    <ratings_count>72</ratings_count>
    <text_reviews_count>15</text_reviews_count>
  </author>
  </authors>  <published>2008</published>
</book>

        <book>
  <id type="integer">912570</id>
  <isbn>1876857250</isbn>
  <isbn13>9781876857257</isbn13>
  <text_reviews_count type="integer">0</text_reviews_count>
  <title>
    <![CDATA[Dispositions]]>
  </title>
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  <small_image_url>http://photo.goodreads.com/books/1179412465s/912570.jpg</small_image_url>
  <link>http://www.goodreads.com/book/show/912570.Dispositions</link>
  <average_rating>4.67</average_rating>
  <ratings_count>3</ratings_count>
  <description>
    <![CDATA[In an age where displacement and dislocation are a common place, McKenzie Wark sets out to make the best of it. In &quot;Dispositions&quot;, he creates a way of writing that can create a sense of belonging while remaining outside of the markers of a reliable identity, whether in terms of nation, profession, gender or genre. Walking a fine line between the essay, the memoir, fiction and the prose poem, &quot;Dispositions&quot; creates a nomadic geography that can find its way across the space of both the city and the space of the text. Wark reimagines Australian writing as a 'minor literature', traversing the world in its own way. As Mark Amerika says: &quot;&quot;Dispositions&quot; reads like a philosophictional codework that samples vocabularies, manipulates meanings, and mixes discourses. Wark's tele-nomadic GPS blog style is an anti-memoir you won't forget.&quot;]]>
  </description>
<authors>
    <author>
    <id>60623</id>
        <name><![CDATA[McKenzie Wark]]></name>
    <image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-200x266.jpg]]></image_url>
    <small_image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-50x66.jpg]]></small_image_url>
    <link><![CDATA[http://www.goodreads.com/author/show/60623.McKenzie_Wark]]></link>
    <average_rating>3.31</average_rating>
    <ratings_count>72</ratings_count>
    <text_reviews_count>15</text_reviews_count>
  </author>
  </authors>  <published>2002</published>
</book>

        <book>
  <id type="integer">912567</id>
  <isbn>0253208947</isbn>
  <isbn13>9780253208941</isbn13>
  <text_reviews_count type="integer">0</text_reviews_count>
  <title>
    <![CDATA[Virtual Geography: Living With Global Media Events]]>
  </title>
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  <small_image_url>http://photo.goodreads.com/books/1253101396s/912567.jpg</small_image_url>
  <link>http://www.goodreads.com/book/show/912567.Virtual_Geography_Living_With_Global_Media_Events</link>
  <average_rating>3.00</average_rating>
  <ratings_count>1</ratings_count>
  <description>
    <![CDATA[Wark is one of the most original and interesting cultural critics writing today. His book not only introduces a new critical perspective on the media ...but also demonstrates an intriguing style which inserts the author into the heart of the discourse. - Lawrence Grossberg. &quot;Virtual Geography&quot; is about connections and global events: the Gulf War, the fall of the Berlin wall, the Beijing massacre and the &quot;Black Monday&quot; stock market crash of 1987. McKenzie Wark analyzes the nexus between the mergent forms of global media and everyday life. He writes about the experience of the everyday under the impact of increasingly global media vectors. We no longer have roots, we have aerials. We no longer have origins, we have terminals. By paying particular attention to the way global media events come across established story-telling conventions and disturb our common sense, this work provides a narrative grasp of the world, creating phenomena such as the video game nature of the Gulf War.]]>
  </description>
<authors>
    <author>
    <id>60623</id>
        <name><![CDATA[McKenzie Wark]]></name>
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    <small_image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-50x66.jpg]]></small_image_url>
    <link><![CDATA[http://www.goodreads.com/author/show/60623.McKenzie_Wark]]></link>
    <average_rating>3.31</average_rating>
    <ratings_count>72</ratings_count>
    <text_reviews_count>15</text_reviews_count>
  </author>
  </authors>  <published>1994</published>
</book>

        <book>
  <id type="integer">4481857</id>
  <isbn>1864485205</isbn>
  <isbn13>9781864485202</isbn13>
  <text_reviews_count type="integer">0</text_reviews_count>
  <title>
    <![CDATA[The Virtual Republic: Australia's Culture Wars of the 1990s]]>
  </title>
  <image_url>http://www.goodreads.com/images/nocover-111x148.jpg</image_url>
  <small_image_url>http://www.goodreads.com/images/nocover-60x80.jpg</small_image_url>
  <link>http://www.goodreads.com/book/show/4481857.The_Virtual_Republic_Australia_s_Culture_Wars_of_the_1990s</link>
  <average_rating>0.0</average_rating>
  <ratings_count>0</ratings_count>
  <description>
    <![CDATA[]]>
  </description>
<authors>
    <author>
    <id>60623</id>
        <name><![CDATA[McKenzie Wark]]></name>
    <image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-200x266.jpg]]></image_url>
    <small_image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-50x66.jpg]]></small_image_url>
    <link><![CDATA[http://www.goodreads.com/author/show/60623.McKenzie_Wark]]></link>
    <average_rating>3.31</average_rating>
    <ratings_count>72</ratings_count>
    <text_reviews_count>15</text_reviews_count>
  </author>
  </authors>  <published>1998</published>
</book>

        <book>
  <id type="integer">7313209</id>
  <isbn>0674044843</isbn>
  <isbn13>9780674044845</isbn13>
  <text_reviews_count type="integer">0</text_reviews_count>
  <title>
    <![CDATA[A hacker manifesto]]>
  </title>
  <image_url>http://www.goodreads.com/images/nocover-111x148.jpg</image_url>
  <small_image_url>http://www.goodreads.com/images/nocover-60x80.jpg</small_image_url>
  <link>http://www.goodreads.com/book/show/7313209-a-hacker-manifesto</link>
  <average_rating>0.0</average_rating>
  <ratings_count>0</ratings_count>
  <description>
    <![CDATA[]]>
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<authors>
    <author>
    <id>60623</id>
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    <small_image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-50x66.jpg]]></small_image_url>
    <link><![CDATA[http://www.goodreads.com/author/show/60623.McKenzie_Wark]]></link>
    <average_rating>3.31</average_rating>
    <ratings_count>72</ratings_count>
    <text_reviews_count>15</text_reviews_count>
  </author>
  </authors>  <published></published>
</book>

        <book>
  <id type="integer">6847550</id>
  <isbn>0253363497</isbn>
  <isbn13>9780253363497</isbn13>
  <text_reviews_count type="integer">0</text_reviews_count>
  <title>
    <![CDATA[Virtual Geography: Living with Global Media Events]]>
  </title>
  <image_url>http://www.goodreads.com/images/nocover-111x148.jpg</image_url>
  <small_image_url>http://www.goodreads.com/images/nocover-60x80.jpg</small_image_url>
  <link>http://www.goodreads.com/book/show/6847550-virtual-geography</link>
  <average_rating>0.0</average_rating>
  <ratings_count>0</ratings_count>
  <description>
    <![CDATA[<p>&quot;The author's capacity to grasp and interpret these [world media] events is astounding, and her ability to provide insights into a world where unbounded information is circling the earth with the speed of light is startling.&quot; -- Choice</p><p>&quot;... a wide-ranging, quirky and dextrous mix of description, theory and analysis, that documents the perils of the global telecommunications network... &quot; -- Times Literary Supplement</p><p>&quot;... this is a stimulating, even moving, book, dense with ideas and with many quotable lines.&quot; -- The New Statesman</p><p>&quot;Wark is one of the most original and interesting cultural critics writing today.&quot; -- Lawrence Grossberg</p><p>McKenzie Wark writes about the experience of everyday life under the impact of increasingly global media vectors. We no longer have roots, we have aerials. We no longer have origins, we have terminals.</p>]]>
  </description>
<authors>
    <author>
    <id>60623</id>
        <name><![CDATA[McKenzie Wark]]></name>
    <image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-200x266.jpg]]></image_url>
    <small_image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-50x66.jpg]]></small_image_url>
    <link><![CDATA[http://www.goodreads.com/author/show/60623.McKenzie_Wark]]></link>
    <average_rating>3.31</average_rating>
    <ratings_count>72</ratings_count>
    <text_reviews_count>15</text_reviews_count>
  </author>
  </authors>  <published>1994</published>
</book>

        <book>
  <id type="integer">3715175</id>
  <isbn>1864030453</isbn>
  <isbn13>9781864030457</isbn13>
  <text_reviews_count type="integer">0</text_reviews_count>
  <title>
    <![CDATA[Celebrities, Cultures and Cyberspace]]>
  </title>
  <image_url>http://www.goodreads.com/images/nocover-111x148.jpg</image_url>
  <small_image_url>http://www.goodreads.com/images/nocover-60x80.jpg</small_image_url>
  <link>http://www.goodreads.com/book/show/3715175.Celebrities_Cultures_and_Cyberspace</link>
  <average_rating>0.0</average_rating>
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    <![CDATA[]]>
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    <link><![CDATA[http://www.goodreads.com/author/show/60623.McKenzie_Wark]]></link>
    <average_rating>3.31</average_rating>
    <ratings_count>72</ratings_count>
    <text_reviews_count>15</text_reviews_count>
  </author>
  </authors>  <published>1999</published>
</book>

        <book>
  <id type="integer">5620807</id>
  <isbn>1864031441</isbn>
  <isbn13>9781864031447</isbn13>
  <text_reviews_count type="integer">0</text_reviews_count>
  <title>
    <![CDATA[Thinking Media: New Directions in Media Theory]]>
  </title>
  <image_url>http://www.goodreads.com/images/nocover-111x148.jpg</image_url>
  <small_image_url>http://www.goodreads.com/images/nocover-60x80.jpg</small_image_url>
  <link>http://www.goodreads.com/book/show/5620807.Thinking_Media_New_Directions_in_Media_Theory</link>
  <average_rating>0.0</average_rating>
  <ratings_count>0</ratings_count>
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    <![CDATA[]]>
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    <average_rating>3.31</average_rating>
    <ratings_count>72</ratings_count>
    <text_reviews_count>15</text_reviews_count>
  </author>
  </authors>  <published>2001</published>
</book>

        <book>
  <id type="integer">6882319</id>
  <isbn>187120416X</isbn>
  <isbn13>9781871204162</isbn13>
  <text_reviews_count type="integer">0</text_reviews_count>
  <title>
    <![CDATA[Celebrities, Culture and Cyberspace: The Light on the Hill in a Post Modern World]]>
  </title>
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  <small_image_url>http://www.goodreads.com/images/nocover-60x80.jpg</small_image_url>
  <link>http://www.goodreads.com/book/show/6882319-celebrities-culture-and-cyberspace</link>
  <average_rating>0.0</average_rating>
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  <description>
    <![CDATA[]]>
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    <author>
    <id>60623</id>
        <name><![CDATA[McKenzie Wark]]></name>
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    <link><![CDATA[http://www.goodreads.com/author/show/60623.McKenzie_Wark]]></link>
    <average_rating>3.31</average_rating>
    <ratings_count>72</ratings_count>
    <text_reviews_count>15</text_reviews_count>
  </author>
  </authors>  <published>1999</published>
</book>

        <book>
  <id type="integer">912568</id>
  <isbn>8881585170</isbn>
  <isbn13>9788881585175</isbn13>
  <text_reviews_count type="integer">0</text_reviews_count>
  <title>
    <![CDATA[Chris Csikszentmihalyi: Skin Control]]>
  </title>
  <image_url>http://photo.goodreads.com/books/1179412458m/912568.jpg</image_url>
  <small_image_url>http://photo.goodreads.com/books/1179412458s/912568.jpg</small_image_url>
  <link>http://www.goodreads.com/book/show/912568.Chris_Csikszentmihalyi_Skin_Control</link>
  <average_rating>0.0</average_rating>
  <ratings_count>0</ratings_count>
  <description>
    <![CDATA[In our digital age, &quot;skin&quot; and &quot;control&quot; evoke, respectively, a program's faceplate screen and the key in the bottom left corner of the keyboard. MIT-based media artist Chris Csikszentmihlyi calls up other, older technological references, to an airplane's exterior and a control panel, with two large-scale installations at New York's Location One. Skin is the partial fuselage of a Boeing 737, inside of which viewers can feel the vibrations of a plane in flight and hear the muffled conversations of passengers. Control is roughly modeled on panels used in Chernobyl's nuclear reactor, which a viewer can manipulate while also wondering what kind of control he gains by his interaction. The two projects provide a visceral understanding of our dependence on complex technologies and the vulnerability they engender.]]>
  </description>
<authors>
    <author>
    <id>466833</id>
        <name><![CDATA[Caroline Jones]]></name>
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    <small_image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-50x66.jpg]]></small_image_url>
    <link><![CDATA[http://www.goodreads.com/author/show/466833.Caroline_Jones]]></link>
    <average_rating>3.38</average_rating>
    <ratings_count>16</ratings_count>
    <text_reviews_count>3</text_reviews_count>
  </author>
    <author>
    <id>60623</id>
        <name><![CDATA[McKenzie Wark]]></name>
    <image_url><![CDATA[http://www.goodreads.com/images/nophoto/nophoto-U-200x266.jpg]]></image_url>
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    <link><![CDATA[http://www.goodreads.com/author/show/60623.McKenzie_Wark]]></link>
    <average_rating>3.31</average_rating>
    <ratings_count>72</ratings_count>
    <text_reviews_count>15</text_reviews_count>
  </author>
  </authors>  <published>2005</published>
</book>

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